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121 changes: 108 additions & 13 deletions react-fb-tictactoe/src/TicTacToe/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -9,27 +9,67 @@ import './TicTacToe.css'
* with
* class Square extends Component
*/
class Square extends Component {
render() {
return (
<button className="square">
{/* TODO */}
</button>
);
}
function Square(props){

return(

<button className="square" onClick={ props.onClick}>

{props.value}

</button>
);
}

class Board extends Component {

handleClick(i) {

const history = this.state.history;
const current = history[history.length - 1];
const squares = current.squares.slice();

if (calculateWinner(squares) || squares[i]){
return; //what the heck does this mean? didnt know it was possible.
}


squares[i] = this.state.xIsNext ? 'X' : 'O';
this.setState({
history: history.concat([{
squares: squares,
}]),

xIsNext: !this.state.xIsNext,

});
}

renderSquare(i) {
return <Square />;
return(
<Square
value ={this.props.squares[i]}
onClick ={() => this.props.onClick(i)}
/>
);

}

render() {
const status = 'Next player: X';
const winner = calculateWinner(this.squares);

let status;

if (winner){
status ='Winner: '+ winner;
}
else{

status ='Next player: ' +(this.state.xIsNext ? 'X' :'O');
}

return (
<div>
<div className="status">{status}</div>
<div className="board-row">
{this.renderSquare(0)}
{this.renderSquare(1)}
Expand All @@ -50,15 +90,70 @@ class Board extends Component {
}
}

function calculateWinner(squares){

const lines =[

[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6],

];

for (let i =0; i<lines.length; i++){

const [a,b,c] = lines[i];

if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]){
return squares[a];
}
}
return null;
}

class Game extends Component {


constructor(){

super();
this.state ={
history:[{

squares:Array(9).fill(null),
}],
xIsNext:true,
};
}

render() {

const history = this.state.history;
const current = history[history.length -1];
const winner = calculateWinner(current.squares);

let status;
if(winner){
status = 'Winner: '+ winner;
} else{
status = 'Next player: '+ (this.state.xIsNext ?'X':'O');
}

return (
<div className="game">
<div className="game-board">
<Board />
<Board
squares ={current.squares}
onClick={(i) => this.handleClick(i)}
/>
</div>
<div className="game-info">
<div>{/* status */}</div>
<div>{ status }</div>
<ol>{/* todo */}</ol>
</div>
</div>
Expand Down