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Hey, I'm Cary 👋

Lead engineer by day. Builder, tinkerer, hunter, dad the rest of the time.

I spend a lot of my time automating things that shouldn't need a human in the loop — marketing pipelines, dev workflows, client reporting, social content. I run a small dev studio called Wolffbyte Studio where I build AI automation stacks and custom software for clients. Most of what I ship is production infrastructure that runs 24/7 without me touching it.

I self-host everything on a two-node k3s cluster. No Vercel, no PaaS.


🤖 AI Automation Work

I've been deep in the agent space — not the chatbot kind, but always-on autonomous systems that actually do things.

My current personal setup runs Gmork, an OpenClaw-based AI agent infrastructure with:

  • 30+ specialized agents organized into teams (KOAP, YZH, Margle, Sage, personal)
  • 29 scheduled cron jobs covering daily briefs, code audits, QA smoke tests, blog writing, social posts, Reddit monitoring, and more
  • A custom Rust TUI (gmork-tui) built on top of the OpenClaw gateway protocol
  • Full streaming chat, live session switching, cron monitoring — all phosphor green on black

For client work at Wolffbyte Studio, I've deployed multi-agent stacks for marketing agencies — 10 specialized agents handling lead research, content strategy, SEO, reporting, and social management. The whole system runs on a dedicated Mac Mini with Slack integration and automated daily/weekly outputs.

Some things I've shipped or am actively building:

  • Lead pipeline automation — webhook → structured enrichment → Slack report → Bri knows who to call back
  • Automated content calendars — agents research, draft, and publish blog posts with hero images, then tweet and post to LinkedIn
  • Codebase audit agents — scheduled Rust/TypeScript security and quality scans across all active repos
  • TTRPG tooling agents — game content research, rules extraction, schema mapping across multiple systems

🔥 Projects

Project What Stack
SparkForge 2D game engine for the web TypeScript + Rust
Savaged.us Savage Worlds character builder, partnered with Pinnacle Node.js, MySQL
KOAP HOA & cooperative management platform Next.js, Supabase
Year Zero Hero Virtual tabletop for Year Zero Engine TTRPGs Next.js, SpacetimeDB
LoudHype Social media automation platform Next.js, TypeScript
Wolffbyte Studio Dev consultancy — AI automation & custom software TypeScript, k8s
gmork-tui Terminal UI for OpenClaw written in Rust Rust, ratatui

🛠 Stack & Tools

  • Languages: TypeScript, Rust, Go, Python
  • Web: Next.js, Node.js, Prisma, Tailwind
  • Backend: SpacetimeDB, Supabase (self-hosted), PostgreSQL, MySQL
  • Infra: k3s (2-node cluster), ArgoCD, Docker, Cloudflare Tunnels
  • AI: Anthropic Claude, OpenAI Codex, Ollama (local), OpenClaw agent framework
  • Editor: Neovim with a custom dark theme called Gmork 🐺

✍️ Writing

I write about building things, client work, and the weird overlap of software and hunting at caryyon.com.

Recent posts:


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