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pedjaradenkovic
approved these changes
Apr 8, 2026
add PAUSED state to state machine add paused state to progress items in TUI Revert "add PAUSED state to state machine" This reverts commit ddcef52. add a threading event for pausing the state machine formatting fix remove dead code introduce progress entering pause alongside paused remove unused code override textual's command palette to use the key binding design update for the pausing and paused statuses design and wording update remove dead code remove eventbus dispatch wrapping stop progress timer when paused remove unused import
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https://github.com/Codeplain-ai/next-microsoft/issues/22
This introduces two new FR progresses: "paused" and "pausing". This allows the user to pause the state machine (and code rendering) so that they can put their machine to sleep and continue at a later time.
To achieve this I added another threading event (similar to the
stop_event) which is set in the TUI. The state machine checks for it before every action. If event is set it sleeps until unset. There is also a new event for the event bus which just signals from the state machine to the TUI to update the progress from "pausing" to "paused.Examples when entering paused state (user should wait before closing laptop lid):

Example of paused state (user can close laptop lid):
