The objective of this project is learn: graphics, software arquitecture, events, math and 3D animation. It was part of my university final project.
- C++ Language
- OpenGL Graphics API
- GLAD OpenGL Function Loader
- SDL2 Input, Windows
- STB_Image Load Images
- FreeType2 Text Rendering
- NVML Device info
- Assimp Model loader
- TSL Map Replace of std::map
I was able to make a FPS game: A prop hunter game with local multiplayer, where you need to shoot the prop to win.

