Skip to content

Consalv0/EmptySource

Repository files navigation

EmptySource

A game engine specialized in 3D and events systems

The objective of this project is learn: graphics, software arquitecture, events, math and 3D animation. It was part of my university final project.

Using

  • C++ Language
  • OpenGL Graphics API
  • GLAD OpenGL Function Loader
  • SDL2 Input, Windows
  • STB_Image Load Images
  • FreeType2 Text Rendering
  • NVML Device info
  • Assimp Model loader
  • TSL Map Replace of std::map

I was able to make a FPS game: A prop hunter game with local multiplayer, where you need to shoot the prop to win.

PropHunterProyect

Engine

About

C++ Game Engine / Rendering Application

Resources

License

Stars

Watchers

Forks

Packages

 
 
 

Contributors