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CosmicHorrorDev/vdf-rs

vdf-rs

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The vdf-rs project is focused on providing sane methods of dealing with Valve's Data Format v1 (VDF) also known as KeyValues.

Currently the project is composed of

Crates.io Documentation

A lower level parser/render for VDF text files

const LOGIN_USERS_VDF: &str = r#"
"users"
{
    "12345678901234567"
    {
        "AccountName"        "ACCOUNT_NAME"
        "PersonaName"        "PERSONA_NAME"
        "RememberPassword"    "1"
        "MostRecent"        "1"
        "Timestamp"        "1234567890"
    }
}
"#;

let vdf = keyvalues_parser::Vdf::parse(LOGIN_USERS_VDF)?;
assert_eq!(
    "12345678901234567",
    vdf.value.unwrap_obj().keys().next().unwrap(),
);

Crates.io Documentation

VDF text (De)serialization built on the serde framework

use serde::Deserialize;

// Contents take from my ~/.data/Steam/steam/games/PlatformMenu.vdf
const VDF_TEXT: &str = r##"
// this file defines the contents of the platform menu
"Platform"
{
    "Menu"
    {
        "Games"
        {
            "dll"       "steamui"
            "interface" "SteamUIGames001"
            "MenuName"  "#Steam_Games"
            "SteamApp"  "1"
        }
        "Friends"
        {
            "dll"       "bin/friendsui"
            "interface" "VGuiModuleTracker001"
            "MenuName"  "#App_Friends"
        }
        "Servers"
        {
            "dll"       "bin/serverbrowser"
            "interface" "VGuiModuleServerBrowser001"
            "MenuName"  "#App_Servers"
        }
        "Settings"
        {
            "dll"       "steamui"
            "interface" "VGuiModuleSettings001"
            "MenuName"  "#App_Settings"
            "SteamApp"  "1"
        }
    }
}
"##;

#[derive(Deserialize, Debug)]
struct Platform {
    #[serde(rename = "Menu")]
    menu: Menu,
}

#[derive(Deserialize, Debug)]
#[serde(rename_all = "PascalCase")]
struct Menu {
    games: MenuModule,
    friends: MenuModule,
    servers: MenuModule,
    settings: MenuModule,
}

#[derive(Deserialize, Debug)]
struct MenuModule {
    dll: String,
    interface: String,
    #[serde(rename = "MenuName")]
    menu_name: String,
    #[serde(rename = "SteamApp")]
    steam_app: Option<bool>,
}

fn main() -> keyvalues_serde::Result<()> {
    let platform: Platform = keyvalues_serde::from_str(VDF_TEXT)?;
    println!("{:#?}", platform);

    Ok(())
}

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

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VDF parsing and (de)serialization for Rust

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