reduce unnecessary repaint#140
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DLLarson merged 1 commit intoCyberBoardPBEM:masterfrom Mar 31, 2026
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wxAUI invalidates windows that changed size when the idle processing shows/hides palettes, so defer painting a newly-activated tab until idle processing has finished with the palettes
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DLLarson
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The double paints are now gone and the overall effect is much better.
I do wonder what is causing the long render times before the board image is displayer. I see a blank area, long delay, then the final full render.
My system is pretty beefy for graphics GPU (RTX-4080 Super) and CPU (i9-14gen) so this shouldn't be happening. I think we must still have some bitmap conversions for somethings going on behind the scenes.
Just thought I'd make note of it.
Gonna merge...
-Dale
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wxAUI invalidates windows that changed size when the idle processing shows/hides palettes, so defer painting a newly-activated tab until idle processing has finished with the palettes