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Releases: DaXcess/CWVR

v1.2.0

19 Nov 17:45
43b5324

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1.2.0

  • Updated for the latest version of Content Warning
  • Removed Workshop support in favor of Thunderstore/BepInEx
  • Due to FPTS not being used by other mods, it is now bundled with the VR mod

v1.1.4

05 Jan 13:07
9c4a4e0

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1.1.4

  • Added additional scanning for OpenXR runtimes
  • Changed the invite friend button to open the SteamVR overlay (if possible), otherwise it shows a modal
  • Changed the BepInEx version of "InteractToZoom" to be enabled by default, just like the native version
  • Fixed scrolling backwards in the inventory (By @gingerphoenix10 in #27)
  • Fixed sprint activation option being the wrong way around
  • Fixed 'EnableOcclusionMesh' option being ignored in the BepInEx version

New Contributors

v1.1.3

30 Dec 23:10
6a9b4e7

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1.1.3

  • Added unseeded* bindings for WMR
  • Added unseeded* bindings for Valve Index
  • Added unseeded* bindings for HTC Vive
  • Added unseeded* bindings for HP Reverb

*No specialized bindings have been created for these controllers, manually editing the bindings is required

v1.1.2

29 Dec 11:41
ef803a2

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1.1.2

  • Added hot VR loading, by pressing F8 while in the main menu to toggle VR on or off
  • Added a button to reset VR keybinds in the controls menu
  • Fixed an issue where unknown controller profiles couldn't rebind or use certain controls

v1.1.1

27 Dec 13:55
f51da6b

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1.1.1

  • Added a popup in game when VR fails to load, allowing easier access to logs
  • Fixed an issue where Content Loader would load this mod from the workshop incorrectly
  • Fixed an issue where some settings wouldn't be applied when using BepInEx

v1.1.0

26 Dec 22:07
b4ac35d

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1.1.0

  • Added support for v1.19.e
  • Added Steam Workshop support
  • Added Occlusion Mesh as an optional optimization
  • Added a Resolution Scale setting (also works on flatscreen)
  • Added an Upscaling Filter setting (also works on flatscreen)
  • Reworked input system
  • Reworked settings system
  • Reworked rebinding UI
  • Removed the restart requirements when first using the VR mod

v1.0.4

25 Jun 15:54
ae9bc8d

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1.0.4

  • Added new config option "InteractToZoom", which makes you have to hold the interact button to zoom the camera. This will remove the interact button requirement for swapping items.

v1.0.3

14 May 11:53
6eb7ff0

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1.0.3

  • Added a temporary patch to prevent Content Warning from breaking soft dependencies
  • QoL improvements to settings menu

v1.0.2

13 May 20:29
446a891

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1.0.2

  • Hotfix for custom controls
  • Fixed UI interactions not working for the sponsors monitors
  • Added compatibility with ContentSettings

v1.0.1

12 May 20:50
44cad1d

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1.0.1

Time for more controllers!

The most important part of this update is control rebinding. Controllers with specialized layouts (like the HTC vive or WMR) we're not able to play CWVR. Now you can go into the settings and change the bindings to your needs.

  • Replaced the Controls menu in the settings with VR controls, that can be rebound at any time, whether you are in-game or not
  • Fixed the defibrillator not using VR controls as input
  • Fixed the quota and views UI not being visible