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Releases: DaXcess/LCVR

v1.4.6

22 Jan 18:01
2661d97

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1.4.6

Additions:

  • Added a manual ladder climb interaction (by @misterbubb) which can be enabled in the settings

New Contributors

v1.4.5

08 Jan 10:22
d07fc35

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1.4.5

Fixes:

  • First it's Mirage, now it's LLL, this time we go nuclear (additive scene load on init scene)

v1.4.4

06 Jan 08:10
6ee820b

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1.4.4

Fixes:

v1.4.3

09 Nov 13:53
045b48c

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1.4.3

Fixes:

  • Fixed V73 input system behaving differently breaking the binding system

v1.4.2

18 Oct 11:45
ad33111

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1.4.2

Fixes:

  • Fixed a Unity lie (Terrain rendering not supported in VR, but it actually is)
  • Fixed non-VR players not having vertical head movement when in VR locally

v1.4.1

09 Oct 13:49
ed6ae25

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1.4.1

Changes:

  • LCVR now targets V73, older versions are no longer supported

Fixes:

  • Fixed voting only being available once before having to restart the game
  • Fixed late join players not showing up in the spectating menu
  • Unity's Input System crashing when trying to resolve missing soft dependencies

v1.4.0

26 Jun 12:55
12af868

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1.4.0

Additions:

  • Added support for V72
  • Added custom configuration for item offsets and shovels
  • Added custom interactions for new doors
  • Added custom interactions for drawers and cabinets (including lockers)
  • Added a skybox to the main menu
  • Added a skybox to the pause menu
  • Added a new Online/LAN selection menu, replacing that of the vanilla game
  • Added a custom keybindings menu
  • Added a new header tab for VR, containing the VR settings and keybind settings
  • Added text popups to certain actions within the game
  • Added a new spectating system, which can be used by looking at your left arm
  • Added an "emergency" leave button (escape key on your keyboard), which you can use to either open the pause menu (press once), or leave the game (hold for 5 seconds)

Changes:

  • Moved persistent settings to LCGeneralSaveData. This means your persistent settings will be reset when updating to this version, unless you still have these settings inside your BepInEx config.
  • Changed the persistent settings toggle to use ES3, instead of the BepInEx config file
  • Replaced HDRP vignette shader with a custom vignette shader that works better in VR

Bug fixes:

  • Fixed an issue where models on modded shovels would not move with the player
  • Fixed an issue with MoreCompany if no cosmetics were loaded
  • Fixed an issue where screen shake could cause the camera to become tilted
  • Fixed an issue where spectators could destroy the broken bridge on Adamance
  • Fixed an issue where spectators could disperse docile locust bees
  • Fixed a bug where you accidentally shoot yourself with the shotgun. This also means you can no longer intentionally kill yourself with the shotgun.
  • Fixed custom camera not rotating properly
  • Potentially fixed an issue where translation mods could break certain VR interactions

Removals:

  • Removed support for all versions below V72
  • Removed Ik from the main menu
  • Removed F8 hot switching

v1.3.10

19 Jan 20:29
6461248

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1.3.10

Additions:

  • Added persistent configuration that saves your LCVR config between modpacks. Can be disabled in the settings.
  • Added physical interactions for light switches
  • Added screen shake support

Bug fixes:

  • Fixed cursor not re-appearing when exiting VR through F8
  • Fixed custom bindings not being applied when entering VR through F8

v1.3.9

08 Jan 21:28
5d76440

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1.3.9

Additions:

  • Added the ability to toggle between VR and flatscreen, by pressing F8 in the main menu
  • Added an additional search method for OpenXR runtimes (in case they haven't registered themselves in the Windows Registry)
  • Added an error screen to the main menu if VR fails to start up, giving easy access to logs if needed
  • Added local support for V69 patch 1

Bug fixes:

  • Fixed issue where "VR Settings" button would render on top of the rebinding panel
  • Fixed issue where pressing the menu button wouldn't work while in the rebinding menu
  • Fixed issue where some unused UI elements were sometimes visible in the pause menu

Removals:

  • Removed the cave dweller from the main menu

v1.3.8

21 Dec 22:24
f66306c

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1.3.8

Bug fixes:

  • Fixed flashlight beam sync issue for remote VR players

Removals:

  • Removed built in support for the Mimics (fake exits) mod