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FiveM admin tool for browsing, identifying, and exporting clothing/uniform configurations

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dps-clothingbrowser

Admin tool for FiveM servers to visually browse, identify, and export clothing/uniform configurations. Built for servers with multiple DLC clothing packs where identifying specific drawable IDs is difficult.

Features

  • Component Browser - Cycle through all clothing drawables (tops, pants, shoes, vests, masks, etc.) with real-time preview on your character
  • Prop Browser - Cycle through hats, glasses, ears, watches, bracelets
  • Outfit Builder - Save individual pieces as you browse, then export them all as a complete outfit
  • Snapshot Export - Capture your entire current appearance in one click
  • Jump to Drawable - Go directly to a specific component + drawable ID
  • Restore Original - Revert all appearance changes made during the session
  • qs-appearance Export - All exports output valid JSON for qs-appearance job outfits (printed to F8 console + saved server-side)

Dependencies

  • ox_lib (menus, input dialogs, text UI, notifications, callbacks)

Installation

  1. Drop dps-clothingbrowser into your resources folder
  2. Add ensure dps-clothingbrowser to server.cfg (or place in a bracket folder that auto-loads)
  3. Restrict access via ACE permissions if needed:
    add_ace group.admin command.cb allow
    add_ace group.admin command.clothingbrowser allow
    

Usage

Commands

Command Description
/cb Open the clothing browser
/clothingbrowser Alias for /cb

Browse Mode Controls

Key Action
Left / Right Arrow Previous / next drawable
SHIFT + Left / Right Skip 10 drawables
Up / Down Arrow Previous / next texture
E Save current piece to outfit builder
Backspace Exit browse mode

Workflow

  1. /cbBrowse Components → select a slot (e.g. Tops)
  2. Use arrow keys to cycle through drawables - your character updates in real-time
  3. Press E to save pieces you want to keep
  4. Repeat for other slots (pants, hats, armor, etc.)
  5. Open Outfit BuilderExport Saved Pieces
  6. Enter outfit label, job name, and grades
  7. JSON is printed to F8 console and saved to exports/ folder

Export Format

Exports are compatible with qs-appearance job outfits:

{
  "label": "LSPD Patrol Uniform",
  "model": "mp_m_freemode_01",
  "job": "police",
  "grades": [0, 1, 2, 3],
  "components": [
    {"component_id": 3, "drawable": 15, "texture": 0},
    {"component_id": 4, "drawable": 35, "texture": 2},
    {"component_id": 8, "drawable": 58, "texture": 0},
    {"component_id": 11, "drawable": 55, "texture": 1}
  ],
  "props": [
    {"prop_id": 0, "drawable": 120, "texture": 0}
  ]
}

Component Reference

ID Slot ID Slot
0 Face 6 Shoes
1 Mask 7 Accessories
2 Hair 8 Undershirt
3 Arms/Torso 9 Body Armor
4 Pants 10 Decals/Badge
5 Bag 11 Tops

Props: 0 = Hats, 1 = Glasses, 2 = Ears, 6 = Watches, 7 = Bracelets

Tips

  • DLC clothing items are at the high end of each component's drawable range (vanilla items are at low indices)
  • Use SHIFT + Arrow to quickly skip through vanilla items and reach your DLC packs
  • Use Jump to Drawable if you already know an approximate range from your clothing catalog
  • The Snapshot Current Look option captures everything at once - useful when you've manually dressed up using qs-appearance and want to save the result

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FiveM admin tool for browsing, identifying, and exporting clothing/uniform configurations

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