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Releases: DanielKispert/JSONEditor

v0.15.1

06 Jan 01:38

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  • improved diff view
  • refactored toasts
  • resolved more UI desyncs

v0.15.0

04 Dec 17:44

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  • added an eye-button to temporarily disable hiding empty, non-required columns
  • added filtering for the graph representation of the nav view
  • fixed more UI desync cases
  • added history dialog
  • added diff dialog

v0.14.2

29 Oct 11:58

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  • fixed a UI desync when creating empty items

v0.14.1

11 Oct 13:00

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  • fixed UI bugs introduced by the command architecture change

v0.14.0

07 Oct 23:32

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  • Undo/Redo added
  • granular UI updates added
  • added counter for unsaved changes
  • replaced console logging with SLF4J

v0.12.2

27 Mar 00:15

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  • fixed delete all button not deleting multiple ones (until we do sorting and that breaks it)
  • fixed the follow reference and open array element column updating with entered values (super cool)
  • added proper merging of arrays full of objects (also super cool)

v0.12.1

10 Mar 00:43

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  • improved error handling when not providing settings file
  • added "delete all" button to table views (deletes all filtered items)
  • reworked filter popup behavior
  • filtering triggers resizing of table columns
  • maximum 7 columns for widescreen support

v0.12.0

01 Mar 18:19

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  • consistently using the trashcan for delete buttons
  • fixed "create new" button visibility logic
  • fixed fitting objects popup popping up when scrolling
  • added filtering for columns
  • when duplicating an item, the duplicated item will be opened in a new window

v0.11.1

25 Aug 23:34

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  • added link button to selection popup
  • added duplicate button to selection popup
  • made popup look and position better

v0.11.0

22 Aug 07:14

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  • added dialog to rename the duplicated update when duplicating
  • new look for selection scene
  • added drag&drop
  • improved opening from navtree
  • added copy&pasting nodes from the table view and nav tree (not the graph yet)
  • added creation of Referenceable Object when creating a reference
  • the editor scene now remembers if it was last maximized or not, and returns to that state
  • when entering the key of a reference to a referenceable object, and the type of object has already been selected, see possible objects for selection