A FiveM resource that brings a new level of realism and excitement to your server with dynamic gang fights and player interaction. Gangs roam the streets of Los Santos, engaging in spontaneous skirmishes, defending their territories, and reacting to player actions. This script enhances the immersive experience by allowing players to influence gang dynamics, which can alter the course of gang wars and affect their outcomes.
- Dynamic Gang Fights: Engage in real-time gang fights that happen dynamically across the gang territories.
- Player Interaction: Players can interact with gang members, influencing gang wars and their outcomes.
- Realistic Gang Behavior: Gangs defend their territory, recruit members, and react to both player and rival gang actions.
- Customizable: Admins can easily configure gang territories, member behavior, and other settings to fit their server's theme.
- Enhanced AI: Utilizes
ox_libfor improved AI behaviors and efficient handling of NPCs and vehicles. - Diverse Gangs: Includes five major gangs with unique characteristics:
- Ballas (South Los Santos, lowriders, and street violence)
- Vagos (Mexican street gang, yellow outfits, lowriders)
- Families (Grove Street, green outfits, muscle cars)
- Triads (Chinese syndicate, black suits, luxury sedans)
- Madrazo Cartel (Cartel operation, SUVs, and well-armed enforcers)
- ox_lib: Required for advanced functionality like enhanced AI and efficient entity management.
- QBCore: This script is designed to work with the QBCore framework, leveraging its extensive features for roleplay servers.
- Download the latest release.
- Extract the files to your
resources/[local]directory in your FiveM server. - Ensure you have
ox_libandQBCoreinstalled and properly configured on your server. - Add the resource to your server's configuration:
ensure gang_wars
This document provides a comprehensive overview of the improvements made to the Gang Wars script and how to effectively implement it on your FiveM server.
- Visual Indicators: Gang territories now have visible markers, blips, and props to make them easily identifiable
- Territory Recognition: Players are now notified when entering/exiting gang territories
- Custom Colors: Each gang has distinctive colors for their territory markers
- Improved Targeting: Gang members now only attack rival gangs and players who attack them
- Gang Affiliation: Members recognize players in their own gang and won't attack them
- Configurable Behavior: Each gang has unique weapons, clothing, and idle animations
- Resource Management: Optimized spawning and cleanup to minimize server impact
- Player Affiliation: Players can join and leave gangs with proper tracking
- War Escalation: Player actions can trigger gang wars with appropriate notifications
- Gang Recognition: Gang members recognize friendly players
- Gang Progression: Players can build reputation within their gang
- Benefits & Rewards: Higher reputation unlocks better gear and abilities
- Action-based Reputation: Gain or lose reputation based on your actions
-
Gang Territories:
- Each gang has territory points defined in the config
- Add more points to expand a gang's territory
- Adjust the
TerritoryRadiusto control the size of territories
-
Gang Appearance:
- Configure clothing for consistent gang member appearance
- Set colors for map indicators
- Add props to make territories visually distinct
-
Behavior Settings:
- Configure weapons and combat behavior
- Set idle animations and scenarios for ambient gang members
- Adjust war triggers and cooldowns
The script includes several useful commands:
| Command | Description | Usage |
|---|---|---|
/joingang [gang] |
Join a specific gang | /joingang Ballas |
/leavegang |
Leave your current gang | /leavegang |
/checkgangs |
List available gangs and your status | /checkgangs |
/spawngang [gang] |
Spawn gang members near you (testing) | /spawngang Vagos |
/forcespawn [gang] |
Force spawn gang members (admin) | /forcespawn Triads |
/testwar [gang] |
Trigger a gang war (admin) | /testwar Families |
/teleport [gang] |
Teleport to a gang territory | /teleport Madrazo |
-
Automatic Wars:
- Wars trigger randomly at configured intervals
- Proximity between rival gang members can trigger wars
- Player attacks on gang members can escalate to wars
-
War Behavior:
- Gang members become more aggressive during wars
- Notifications alert players to ongoing conflicts
- Gang-affiliated players receive special alerts
-
Ambient Gang Presence:
- Gang members spawn in their territories
- They engage in configured scenarios/animations
- Territory props create visual ambience
To ensure your server runs smoothly with this script:
-
Entity Management:
- Gang members are automatically cleaned up after a configurable time
- Optimize the
despawnTimein config for your server population
-
Spawn Density:
- Adjust
minPedsandmaxPedsto control gang density - Lower these values on high-population servers
- Adjust
-
Check Frequency:
- The script has optimized check frequencies
- War triggers have appropriate cooldowns to prevent spam
-
Visual Indicators:
- Map blips are configured efficiently
- Territory markers only render when players are nearby
For roleplay-focused servers:
-
Territory Control:
- Gang territories can become central to roleplay scenarios
- Consider implementing territory capture mechanics
-
Gang Hierarchy:
- Use the reputation system to create gang hierarchies
- Higher-reputation members can lead operations
-
Police Interaction:
- The script notifies police jobs about gang activity
- This creates natural law enforcement interaction opportunities
-
Economy Integration:
- Consider adding drug sales or other activities in territories
- Tie gang membership to illegal business opportunities
Common issues and solutions:
-
Gang Members Not Spawning:
- Check territory coordinates are correctly set
- Ensure models are valid and exist in your game files
-
Gang Members Attack Own Gang:
- Verify relationship group setup is working
- Check player's gang metadata is saving correctly
-
Territory Markers Not Appearing:
- Check color configuration is valid
- Ensure blip IDs are correct for your game version
-
High Resource Usage:
- Lower spawn counts and check frequencies
- Reduce the number of visual indicators
-
Territory Capture System
- Allow gangs to fight for and claim new territories
- Dynamic territory boundaries based on gang activity
-
Gang Businesses
- Add specific business opportunities in territories
- Gang-controlled shops or services
-
Reputation Rewards
- Expand the reputation system with unique rewards
- Special vehicles, weapons, or abilities
-
Dynamic Events
- Random events in territories like drug shipments
- Police raids on gang territories
- Install updated script files
- Configure gang territories and appearance
- Adjust spawn settings for your server population
- Test gang behavior with different player interactions
- Set up appropriate commands for admins and players
- Create server rules around gang gameplay
- Monitor performance and adjust as needed





