Feat: forbid tasks on WebGL #720
Open
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Context / Problem
DOTween exposes async/Task-based instructions when targeting .NET 4.6+ / .NET Standard 2.0.
On WebGL,
Task-based async APIs are not supported in a meaningful or safe way due to the single-threaded execution model and lack of real threading. This leads to silent hangs or undefined behavior rather than explicit failures.What was changed
Excluded DOTween async instructions from compilation on
UNITY_WEBGL.Added
!UNITY_WEBGLto the existing preprocessor guards for async-related code paths.Applied consistently across:
Why this approach
Impact
Risk
Low. Change is limited to conditional compilation and does not affect runtime logic on supported platforms.