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Releases: Designer225/FixedBanditSpawning

1.3.1: Extended binary runnability

19 Jan 08:40
18fa653

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  • Extended binary runnability to the v1.3.x series. Support will not be provided on older versions.

1.3.0

13 Jan 06:47
c7d43cc

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  • Recompiled using BUTR Bannerlord SDK.

1.2.1

26 Dec 08:37
1.2.1
cc88f3b

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  • Updated a dependency to ward off a potential crash condition due to interface assembly mismatch.

1.2.0

25 Dec 10:32
81b3677

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  • Updated for Bannerlord v1.3.13.
  • Refactored code and moved implementation to a separate DLL (loaded with the mod).

1.1.21.160

08 Dec 08:53
1.1.21.160
fd88b46

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  • Updated for Bannerlord v1.3.9.
  • Currently disabled bandit party filling patch. TW may have fixed this but this needs verification.
  • Reworked wander spawning patch. Now it uses the newly provided model from TW.
  • Fixed a crashed caused by ClanLordItemVM during character creation... somehow.

1.1.20.110

10 Jan 05:19

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  • Fixed the fix to multi-round crossbow crosshair bug.

1.1.19.105

20 Dec 08:42

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  • Updated for v1.2.7.

1.1.18.100

26 Jul 03:06

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  • Updated/recompiled? for v1.1.5.
  • Reworked transpilers.

1.1.17.90: Nuked notable gender-setting code

03 Mar 08:06

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  • Updated for v1.1.0.
  • Removed notable gendering code since unique notables make it seem like a poor idea.

1.1.16.82: Delayed loading until before main menu load

12 Nov 20:56

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  • Delayed patching until just before menu loads so that patch settings are properly applied.