Releases: Designer225/FixedBanditSpawning
Releases · Designer225/FixedBanditSpawning
1.3.1: Extended binary runnability
Changelog
- Extended binary runnability to the v1.3.x series. Support will not be provided on older versions.
1.3.0
Changelog
- Recompiled using BUTR Bannerlord SDK.
1.2.1
Changelog
- Updated a dependency to ward off a potential crash condition due to interface assembly mismatch.
1.2.0
Changelog
- Updated for Bannerlord v1.3.13.
- Refactored code and moved implementation to a separate DLL (loaded with the mod).
1.1.21.160
Changelog
- Updated for Bannerlord v1.3.9.
- Currently disabled bandit party filling patch. TW may have fixed this but this needs verification.
- Reworked wander spawning patch. Now it uses the newly provided model from TW.
- Fixed a crashed caused by ClanLordItemVM during character creation... somehow.
1.1.20.110
Changelog:
- Fixed the fix to multi-round crossbow crosshair bug.
1.1.19.105
Changelog:
- Updated for v1.2.7.
1.1.18.100
Changelog:
- Updated/recompiled? for v1.1.5.
- Reworked transpilers.
1.1.17.90: Nuked notable gender-setting code
Changelog:
- Updated for v1.1.0.
- Removed notable gendering code since unique notables make it seem like a poor idea.
1.1.16.82: Delayed loading until before main menu load
Changelog:
- Delayed patching until just before menu loads so that patch settings are properly applied.