melhora snake game com food tematica combos particulas e mobile#3
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melhora snake game com food tematica combos particulas e mobile#3
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- tipos FoodType function/class/async com pontos 1/2/3 e cores proprias - selecao ponderada de food type (70/22/8) - combo counter com janela de 3s e multiplicador ate x5 - particle spawn e cleanup ao comer - shakeKey incrementa ao comer e no game over - status countdown para delay pre-inicio - beginCountdown e startGame separados - labels junior/pleno/senior nas dificuldades
- renderiza food com cor dinamica baseada no tipo - burst de 10 particulas ao comer com angulos espalhados - pulse animation contínua na food - shake sutil no canvas ao comer e morrer - animacoes respeitam prefers-reduced-motion
- HighScoreBadge mostra melhor pontuacao no idle - ComboBadge mostra multiplicador atual durante jogo - Countdown com 3-2-1-GO antes de iniciar - PauseOverlay substitui overlay textual por menu visual - useSwipe hook para gestos touch no canvas
- remove hidden lg:flex do HomePage permitindo jogo no mobile - integra Countdown PauseOverlay HighScoreBadge e ComboBadge - swipe gestures no canvas via useSwipe - exibe data no leaderboard em telas maiores - ScoreDisplay clampa o score visual para nao estourar - spacebar so pausa se ja esta jogando
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Summary
Test plan