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Dev Kev edited this page Aug 7, 2021 · 1 revision

Welcome to the Pixxel wiki!

This is a not-so-complex LibGDX game engine. It is supposed to be user friendly, simple but sill be fully controllable.

However it still may be confusing to use this engine as a kickstart for your project at first, so I create this wiki to help you get along.

This wiki is still pretty empty, so I will edit this page as i go along filling it. If you have any questions etc., please feel free to open issues.

  • Home
  • Getting Started
    • Opening the project
    • Android SDK
    • Java version
    • Dependencies
  • Level Editor
    • Modifying and adding objects
  • Structure
    • The Main class
    • How thie engine works
    • Creating Behaviors
    • Behavior Examples
  • File system
  • Script
    • Syntax
    • Command line
    • Where to use the script
    • Creating custom commands

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