Releases: Diftic/SC_Signature_Scanner
v5.0.0 - Security hardening and quality pass
Security fixes, crash fixes, quality cleanup. See DEVLOG.md for full changelog.
SC_Signature_Scanner v4.2.1
Title: SC Signature Scanner v4.2.1 — SC 4.7 Update
Body:
⚠️ SC 4.7 Breaking Change
The old I/C/S/P/M/Q/E asteroid type system has been completely removed in SC 4.7.
This release rebuilds the entire signature database around SC 4.7's new per-mineral system.
What's New
🪨 SC 4.7 Per-Mineral Signature System
Each mineral now has a unique signature value — the scan tells you exactly what mineral you're looking at, not just the asteroid type.
| Tier | Minerals | Signature Range |
|---|---|---|
| Legendary | Quantainium, Stileron, Savrilium | 3170–3200 |
| Epic | Ouratite, Riccite, Lindinium | 3370–3400 |
| Rare | Beryl, Taranite, Borase, Gold, Bexalite | 3540–3600 |
| Uncommon | Laranite, Aslarite, Titanium, Tungsten, Agricium, Torite | 3825–3900 |
| Common | Hephaestanite, Tin, Quartz, Corundum, Copper, Silicon, Iron, Aluminum, Ice | 4180–4300 |
⛏️ Ground Deposits Corrected
ROC/GV large ground deposits were incorrectly listed as signature 3000. Confirmed via SC 4.7 game data — they are 4000.
🔧 Salvage Debris (SC 4.7 New)
New wreck debris signature types added:
- 1700 — Small debris (Avenger-class)
- 1850 — Medium debris (Ares Inferno-class)
- 2400 — Large debris (C2 Hercules-class)
- 3000 — Capital debris (890 Jump-class)
⚠️ collision with FPS ground deposits
🧹 Removed: Regolith API & Pricing
SC 4.7 rocks are single-mineral — composition lookup is no longer needed. The Regolith API and UEX pricing integrations have been removed, making the app simpler and faster to start up.
🖥️ Overlay Polish
- Target name now displayed in green
- Removed redundant mineral label (name was shown twice)
- Mining method labels cleaned up
✦ In memory of Regolith.Rocks — The Industrial Community — (2022–2026) ✦
Known Issues
- Signature 4000 collides: Large ground deposits (ROC/GV) share 4000 with generic surface entities — CIG-side bug
- Signature 3000 collides: FPS small ground deposits and 890 Jump capital wreck debris — context determines type
- Vlk Pearls, Vlk Irradiated Pearls, Flowstone have signature 0 and are undetectable
SC_Signature_Scanner v3.4.0
There are various issues with mining deposit signatures on live servers atm (patch 4.6).
1- Asteroids have all gotten new unique signature values. This is fantastic, as the new values are far less likely to have overlapping signature values, even if multiple deposits are reported under a single signature value. Overall, this is a very good upgrade.
2- Ground deposits have had their signature values unified. This means that mining deposits that are minable with a ship or a vehicle now all have the same signature value of 4000, and all those minable by hand have a signature value of 3000.
This means that in space you can still differentiate between the various asteroid types, but on the ground the only difference is if its hand minable or not. Hopefully CIG will fix this in an upcoming patch.
SC_Signature_Scanner_v3.2.0
Updated refinery method descriptions to include not only yield percentage, but also time factor (slow / medium / fast) and cost factor (Low $ / Medium $$ / High $$$).
Also updated tab headers to grow upon selection, instead of shrinking, like on previous versions.
Thanks to @rafflorn over at "United Earth Mining Corporation" (Corp) for these recommendations.
SC_Signature_Scanner v3.1.8
Full version with all features, including licensing agreement.
Future versions to be minor bugfixes.
SC_Signature_Scanner
Updated the updater
SC_Signature_Scanner v3.1.6
Version bump to test update checker functionality
v3.1.5
SC_Signature_Scanner v3.1.3
Updated loading screen.
In the previous version the loading screen froze when loading the OCR framework.
SC_Signature_Scanner
Implemented bugfix in regards to OCR failure at startup.