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adds a new engineering modsuit skin for those who want more glass in their life \\ fixes moonlight and orbiter modsuits sometimes not showing right on non-digitgrade humans#895

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She-Is-Trying-To-Form-Her-First-Thought:engineer-suit
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adds a new engineering modsuit skin for those who want more glass in their life \\ fixes moonlight and orbiter modsuits sometimes not showing right on non-digitgrade humans#895
Paxilmaniac wants to merge 8 commits intoDopplerShift13:masterfrom
She-Is-Trying-To-Form-Her-First-Thought:engineer-suit

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@Paxilmaniac Paxilmaniac commented Feb 26, 2026

About The Pull Request

adds a new modsuit skin to engineering modsuits and the CE advanced modsuit

image

styled in the theme of the hardworking shipbreakers of the universe

also fixes a bug that hurt the moonlight and orbiter modsuits that they would not appear correctly on some baseline humans
WHAT WAS BROKEN HOW AND HOW ITS FIXED:
tg has MOD_ICON_OVERRIDE and MOD_WORN_ICON_OVERRIDE that go with a skin in the section where all of a skin's parts are defined
due to how the unit test for checking modsuit parts works by default, it thinks that two different skins with different overrides, or where one has an override and the other doesn't, have different physical parts
this is fixed by just removing the icon override bits from the copied list that's checked in the unit test

Why It's Good For The Game

the bug fixed here would make your modsuit minus gloves invisible if you were a regular human, that's pretty bad
most other modsuits have a secondary skin of some sort except engineering suits, and who am I but generous to the people

Changelog

🆑
add: adds alternative modsuit skins for engineering and advanced modsuits
fix: fixes moonlight and orbiter modsuits becoming invisible on baseline humans
/:cl:

@github-actions github-actions bot added Sprites Funny little pixels on our screen Fix Pest removal; Bugs Feature Something new, something fresh. labels Feb 26, 2026
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