Archived snapshots of three community forums covering the Tales of Pirates (TOP), Pirate King Online (PKO), and Kings of Pirates (KOP) game engine family. Preserved as a research archive by Dytomic, an independent MMORPG studio, to keep years of private-server development knowledge accessible, since community forums periodically go offline.
Browse the archive at dytomic.github.io/top-forums-archive.
This repository mirrors the public content of three long-running Tales of Pirates / PKO community forums. Each forum is stored in both original unmodified HTML (for fidelity) and Markdown (for search and reference).
| Forum | Source | Language | Threads | Sections |
|---|---|---|---|---|
| PKO DEV | pkodev.com | English | 166 | 12 |
| RageZone: Tales of Pirates | forum.ragezone.com | English | 1,350 | 5 |
| Go-Piratia | go-piratia.ru | Russian | 167 | 24 |
| Total | 1,683 | 41 |
Tales of Pirates (TOP), known regionally as Pirate King Online (PKO) or Kings of Pirates (KOP), is a 2005-era MMORPG whose engine, client, and server stack have been the subject of long-running community reverse-engineering work. Much of the technical knowledge about the engine (source builds, server setup guides, mod releases, Lua scripting, client patching, packet analysis) lives only in community forum threads, many of which predate modern archiving.
Several of these forums have gone through server migrations, database resets, moderation purges, or outright shutdowns over the years. This archive preserves the public technical content of three of the most active forums in the TOP/PKO/KOP scene, at a known point in time, for ongoing research reference.
A developer-centric forum focused on Tales of Pirates private-server development: source code releases, server setup guides, Lua scripting, client modding, and community collaboration.
Key content preserved:
- Guides: Full source code setup, server setup guides (binaries and source), quest creation, map coordinates and locations
- Releases: 97 thread archive covering Tales of Pirate 2022 DX9, Tales of Pirate 2026 DX9, Corsair Online, PKO Admin Tool, and the 2016 Source Code release
- Development: Fitting room, shadow font, sit button, banish soul, resurrection system, level-next-to-nickname, auto-stat button, weekprize addon
- Programming: DX9 rendering discussions
- Questions & Help: 21 threads (most active Q&A thread: 53 replies on "Help with 2022 DX9 Files")
Browse: HTML Index · Markdown Index
The Tales of Pirates subforum on RageZone, one of the longest-running MMO private-server community sites. This is the largest of the three archives with 1,350 threads across five sections.
Sections preserved:
| Section | Threads |
|---|---|
| Main | 1,105 |
| Help | 200 |
| Releases | 25 |
| Tutorials | 17 |
| Developments | 3 |
Browse: Section Index
Russian-language Tales of Pirates / Piratia community forum. Covers development, guides, private-server discussion, releases, and general community topics for the Russian-speaking ToP scene. 24 sections spanning applications, archive, buying, C++, development, documentation, general, guides, and more.
Browse: HTML Index · Markdown Index
top-forums-archive/
├── index.html Root landing page (GitHub Pages)
├── pkodev/
│ ├── html/ Original HTML snapshots
│ │ ├── _master_index.html Master index across all sections
│ │ └── {section}/ Per-section threads
│ ├── md/ Markdown conversions
│ └── index.md Markdown master index
├── ragezone/
│ ├── _index.html Section index (Dytomic-styled)
│ └── html/
│ ├── main/ 1,105 threads
│ ├── help/ 200 threads
│ ├── releases/ 25 threads
│ ├── tutorials/ 17 threads
│ └── developments/ 3 threads
└── gopiratia/
├── html/
│ └── _master_index.html HTML master index
└── md/
└── _master_index.md Markdown master index
Each forum thread is saved as a single HTML file with the page title as filename slug. Relative URLs in the HTML have been rewritten to absolute URLs so assets load from the original forum’s CDN.
These are the other preserved Tales of Pirates / PKO technical archives in the Dytomic GitHub organization:
| Repository | Contents |
|---|---|
| pkodev-V3ct0r1024 | 42 open-source Tales of Pirates client mods, server plugins, and tools by community developer V3ct0r1024 (mod loader, 60fps, anti-bot, offline stall server, GM utilities). |
| pkodev-Perseus | Server infrastructure and CMS projects by community developer Perseus: Rust GateServer rewrite, DDoS-filtering proxy, Go comms interface, Laravel portal, JS CMS. |
All three repositories together (top-forums-archive, pkodev-V3ct0r1024, pkodev-Perseus) form the Dytomic Tales of Pirates / PKO research archive, an independently maintained body of engine, community, and modification knowledge preserved as a public reference.
Note: Pirate Raids Online is built on Dytomic's own in-house engine and is not derived from the Tales of Pirates or PKO engine. This archive exists as independent research, not as a technical lineage of the game.
- Archived: No active scraping or updates. Snapshot reflects forum state at time of capture (2026).
- GitHub Pages: Served at dytomic.github.io/top-forums-archive.
- Content ownership: Individual forum posts remain the copyright of their original authors and respective forum operators. This archive exists under fair-use research preservation.
Dytomic was an independent game development studio based in Montreal, Quebec, behind Pirate Raids Online, an old-school inspired PC MMORPG. The studio operated from 2021 through early 2024. All repositories are now public and archived.
- Org: github.com/Dytomic
- Site: dytomic.github.io
Keywords: Tales of Pirates forum archive · Pirate King Online forum · PKO private server development · pkodev.com archive · ragezone Tales of Pirates · go-piratia · PKO engine research · MMORPG reverse engineering · TOP PKO KOP community archive