Auto-rejoin social lobby after private match completion #244
+214
−0
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When players exit a private Arena/Combat match via the "Social Lobby" button, they should automatically rejoin a new social lobby together if the match originated from one.
Implementation
Tracking origin
OriginSocialIDfield toMatchLabelandMatchSettingslobbyCreatedetects when private matches spawn from social lobbies and stores the origin IDAuto-rejoin trigger
MatchLeave: Creates new social lobby when match emptiesMatchTerminate: Creates new social lobby on match terminationRejoin behavior
createSocialLobbyRejoincreates new social lobby with:Files Changed
evr_match_label.go: AddedOriginSocialIDfieldevr_match.go: Added rejoin logic inMatchLeave/MatchTerminate, implementedcreateSocialLobbyRejoinevr_lobby_create.go: Origin tracking during match creationevr_match_social_rejoin_test.go: Unit tests for new functionalityOriginal prompt
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