Releases: ElectroDev1/Holemap
Releases · ElectroDev1/Holemap
v1.1.2
v1.1.1
- Added comments on all Holemap functions
- Removed redundant functions
- Made a few things prettier
v1.1.0
Changes from version 1
- The system has been rewritten from the ground up to be overall easier to use and more advanced, Holemaps are now saved in structs inside a global ds map, they can easily be accessed and managed with brand new functions
- Multiple tile layers can be packed into a single Holemap, and the order at which they’re stacked can even be controlled when creating the Holemap itself
- The system doesn’t use layer_script_begin and layer_script_end anymore, allowing for objects to create Holemaps even if they are in a layer below the one it's checking
- The system initializes itself automatically without the need to set anything up