Changing Uni to Uniform #1
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Changes the functions from ApplyUni and LoadUni into ApplyUniform and LoadUniform to keep inline with the "ApplyTexture" (full word).
Also updates the ApplyTexture to use the
sprite_get_textureinside of the function call so you just need to pass in the sprite and index (optional).Finally to keep with the changes above Uni enum has been updated to UNIFORMTYPES.
Rest of the changes are GameMaker because it was opened in a different IDE