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Lately I've been working on adding new animated materal types for HackerOoT, this is what this PR implements

I had to do stupid things to get a decent user experience for the surface swap type but hey it works apparently (didn't do any testing as of right now but will do soon!)


related HackerOoT PR: HackerN64/HackerOoT#192

@Yanis002 Yanis002 added enhancement New feature or request oot Has to do with the Ocarina of Time 64 side labels Nov 22, 2025
@Yanis002 Yanis002 marked this pull request as ready for review November 24, 2025 17:09
@Yanis002 Yanis002 changed the title (Draft) [OoT] Add new Animated Materials types [OoT] Add new Animated Materials types Nov 24, 2025
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should be ready now, I don't think I want to add anything else

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Reonu commented Nov 25, 2025

I think we should ban Yanis for being french
imagen

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This feature needs to be documented in a wiki or similar when you have time because it's pretty complex and easy to mess up. But the PR itself looks good to me, it works.

@Yanis002 Yanis002 added the merge soon Will be merged in a few days at most if nothing else comes up label Nov 25, 2025
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thanks, merging soon!

@Yanis002 Yanis002 merged commit cf9f3e9 into Fast-64:main Nov 26, 2025
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enhancement New feature or request merge soon Will be merged in a few days at most if nothing else comes up oot Has to do with the Ocarina of Time 64 side

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2 participants