Releases: FlippingFlips/NetPinProc
Releases · FlippingFlips/NetPinProc
NetPinProc.Server Builds
Dev1.0.0.20 (#15) * - Game.Sqlite: added `ObjName` and `ZRot` properties to leds and lamps. `ObjName` is for using a 3D object by name, rotate on Z (top down) * updated Lamps and Led controller to handle exceptions when updating the ID * SERVER: added new properties to edit forms for Leds and Lamps * InkscapeSvg: `ExtractPositions` and generating now accounts for rotation, lamps and leds set to generate rects as these are easier to see the rotation
NetPinProc.Server Builds
V1.0.0.19 (#14) * - fixed deleting switches, sending in number not name - added: Machine page button to test the machine config with a FakePinProc, if anything bad in the config it will report the error on screen. * - added lower cased names to `MachineType` enum to cater for importing lower cased * - added import of machine.json or yml, yaml = used by skelegame * added button to import json / yml in the machine main page
NetPinProc.Server Builds
- SERVER:
- LEDS can be added with just a single number or 01, 04
- added new colums for switch and led
- fixed filtering on tags.
- user can now edit the Machine, title, version, machine type
- sets the server output to information to be able to see the URL to visit
NetPinProc.Server Builds
server-v1.0.0.16g - moved the ExportToJson endpoint into Machine
NetPinProc.Server Builds
Dev v1.0.0.15 (#9) * - added: `NumberPROC` to LED and Coil / Driver. This is just for reference and interop with other systems. Coils for PDB on bank 0 board 0 will have a PROC decoded number of 40. * - updated the `init_p3roc.sql`. This includes more switches with positions set for when using in UIs