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⚡ Bolt: Optimize trailer lookup I/O#9

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bolt/optimize-trailer-lookup-13727270288210195685
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⚡ Bolt: Optimize trailer lookup I/O#9
google-labs-jules[bot] wants to merge 1 commit intomasterfrom
bolt/optimize-trailer-lookup-13727270288210195685

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💡 What:
Wrapped the "potential trailer files" detection logic in GetTrailerInfo with a check for Plugin.Instance.Configuration.EnableDebugLogging.

🎯 Why:
Previously, when a user requested trailer info for a movie that didn't have one, the server would unconditionally scan the movie's directory for files to log potential mismatches. This involves synchronous I/O operations (Directory.GetFiles) which are expensive and unnecessary for normal operation, especially when browsing libraries with many items lacking trailers.

📊 Impact:
Eliminates disk I/O for "trailer not found" cases when debug logging is disabled (default). This reduces latency and disk usage.

🔬 Measurement:
Verified by code analysis. The logic inside the if block performs I/O operations solely for the purpose of calling LoggingHelper.LogDebug. If debug logging is disabled, these logs are discarded anyway, making the I/O work completely redundant. The change ensures this work is skipped entirely.


PR created automatically by Jules for task 13727270288210195685 started by @Fovty

Optimizes the `GetTrailerInfo` endpoint by skipping file system operations
when no trailer is found, unless debug logging is explicitly enabled.
This prevents unnecessary I/O overhead for users who do not have trailers
for all their media items.
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@Fovty Fovty self-assigned this Dec 18, 2025
@Fovty Fovty closed this Jan 15, 2026
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