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GPL-3.0 Formats Platform JUCE 7.0.12 Tested in Ableton Live 10+ GitHub stars

🎛️ Part of the TizWildin Plugin Ecosystem — 16 free audio plugins with a live update dashboard.

FreeEQ8 · XyloCore · Instrudio · Therum · BassMaid · SpaceMaid · GlueMaid · MixMaid · ChainMaid · PaintMask · WURP · AETHER · WhisperGate · RiftWave · FreeSampler

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FreeEQ8 is a professional-grade EQ8 / EQ Eight inspired parametric equalizer, free and open-source 8-band parametric EQ plugin for macOS, Linux, and Windows. Linear phase, dynamic EQ, match EQ, per-band drive, band linking, M/S processing, oversampling, and a real-time spectrum analyzer — all in a single, zero-cost plugin. Built with JUCE for VST3 and AU.

ProEQ8 is one of the most advanced EQs available, competing directly with top tools like ZL EQ and TDR Nova.

⬇️ Download Now — Free

Download macOS Download Windows Download Linux

FabFilter Pro-Q alternative for $0–$20

5min Demo ProEQ8 is included!

All releases →

FreeEQ8 in Ableton Live

🆚 How FreeEQ8 Compares

Feature FreeEQ8 FabFilter Pro-Q 4 ZL Equalizer 2 TDR Nova
Price Free $199 Free Free
Open Source GPL-3.0 AGPL-3.0
Bands 8 24 24 4 + HP/LP
Dynamic EQ (thresh / ratio / atk / rel)
Linear Phase
Match EQ ✓ (WIP)
Mid/Side (per-band) — (free)
Per-Band Drive (tanh saturation)
Band Linking (groups A/B)
Oversampling (1×–8×) internal
Adaptive Q
Spectrum Analyzer (4096-pt FFT)
Level Meter (peak + RMS)
Undo / Redo
Collision Detection ✓ (Pro)
Surround / Atmos
Formats VST3, AU VST3, AU, AAX, CLAP VST3, AU, LV2 VST3, AU, AAX

FreeEQ8 is the only free EQ that combines linear phase + dynamic EQ + match EQ + per-band saturation + band linking in one plugin.

⚡ ProEQ8 — Available Now ($20)

Love FreeEQ8? ProEQ8 takes everything further.

Buy ProEQ8

ProEQ8 is the commercial big brother of FreeEQ8 — same rock-solid DSP engine, massively expanded. Included in the v2.1.0 release download.

FreeEQ8 (Free) ProEQ8 ($20)
Bands 8 24
Saturation Modes tanh Tube · Tape · Transistor · Tanh
A/B Comparison (instant snapshot toggle)
Auto-Gain Bypass (RMS-matched)
Piano Roll Overlay (note frequency reference)
Collision Detection (overlapping band warnings)
Factory Presets 30 30+ (genre-specific)
Dynamic EQ
Linear Phase
Match EQ
Mid/Side
Oversampling
Band Linking
Formats VST3, AU VST3, AU

ProEQ8 is included in the macOS DMG download. A license key is required to unlock it — purchase through the link above to receive your key via email. Without a license, ProEQ8 runs in demo mode (mutes for 30 seconds every 5 minutes).

✨ Features

Core EQ

  • 8 Independent Bands — full parametric control (frequency, Q, gain)
  • 6 Filter Types per band: Bell, Low Shelf, High Shelf, High Pass, Low Pass, Bandpass
  • Multiple Slopes — 12 / 24 / 48 dB/oct via cascaded biquad stages
  • Per-Band Enable/Disable & Solo for A/B comparison and audition
  • Parameter Smoothing (20ms linear interpolation, coefficients refreshed every 16 samples)

Advanced Processing

  • Linear Phase Mode — symmetric FIR from combined biquad magnitude, overlap-add FFT convolution (2048-sample latency when active)
  • Dynamic EQ — per-band envelope follower with sidechain bandpass, threshold, ratio, attack & release
  • Per-Band Saturation / Drive — gain-compensated tanh waveshaper (0–100%)
  • Mid/Side Processing — M/S encode/decode with per-band channel routing (Both / L-Mid / R-Side)
  • Oversampling — 1x / 2x / 4x / 8x using JUCE polyphase IIR half-band filters
  • Band Linking — link groups A/B propagate frequency (ratio), gain & Q (delta) changes
  • Match EQ — capture a reference spectrum, analyze current signal, compute & apply per-bin correction via FFT
  • Adaptive Q — automatically widens Q with increasing gain

Visualization & UI

  • Real-Time Spectrum Analyzer — 4096-point FFT, Hann window, pre/post EQ toggle
  • Interactive Response Curve — composite + per-band colored curves with dB/frequency grid
  • Draggable Band Nodes — click-drag for freq/gain, shift+drag for Q, right-click context menu
  • Stereo Level Meter — peak hold + RMS display
  • Selected-Band Paradigm — 8 colored band buttons, single set of controls rebound per selection
  • Dark Theme — resizable UI (750×550 to 1400×900)

Global Controls

  • Output Gain (-24 dB to +24 dB)
  • Scale (0.1x to 2x) — scales all band gains simultaneously
  • Preset System — save / load / delete, 30 factory presets
  • Undo / Redo — integrated with JUCE UndoManager via APVTS
  • State Save/Restore — all settings persist in your DAW project

DSP Specifications

  • Stereo processing (or Mid/Side)
  • Sample rates: 44.1 kHz to 192 kHz+
  • Transposed Direct Form II biquad with double-precision (64-bit) internal arithmetic
  • RBJ Audio EQ Cookbook coefficients
  • Zero latency in minimum-phase mode; linear phase adds 2048 samples
  • Low CPU usage (disable unused bands, lower oversampling to reduce load)

Compatibility

  • macOS: 10.13 High Sierra and later (universal binary: Intel + Apple Silicon)
  • Linux: Debian/Ubuntu 20.04+ (VST3 only; see build instructions for dependencies)
  • Windows: 10 and later (64-bit)
  • DAWs tested: Ableton Live 10+, Logic Pro, FL Studio, Bitwig, REAPER
  • Formats: VST3, AU (macOS), Standalone (all platforms)

🚀 Quick Start

macOS

git clone --recursive https://github.com/GareBear99/FreeEQ8.git
cd FreeEQ8
./build_macos.sh

Linux (Debian/Ubuntu)

git clone --recursive https://github.com/GareBear99/FreeEQ8.git
cd FreeEQ8
./build_linux.sh          # installs deps via apt, then builds

Windows

git clone --recursive https://github.com/GareBear99/FreeEQ8.git
cd FreeEQ8
.\build_windows.ps1

Plugins will be automatically installed to your system plugin directories.

📋 Build Instructions

Prerequisites

macOS

  • Xcode Command Line Tools: xcode-select --install
  • CMake 3.15+: brew install cmake

Linux (Debian/Ubuntu)

  • GCC 9+ or Clang 10+
  • CMake 3.15+
  • JUCE system dependencies (installed automatically by build_linux.sh): libasound2-dev libjack-jackd2-dev libfreetype6-dev libx11-dev libxcomposite-dev libxcursor-dev libxext-dev libxfixes-dev libxinerama-dev libxrandr-dev libxrender-dev libwebkit2gtk-4.0-dev

Windows

  • Visual Studio 2019+ with C++ build tools
  • CMake 3.15+

Detailed Build Steps

1. Clone with JUCE Submodule

git clone --recursive https://github.com/GareBear99/FreeEQ8.git
cd FreeEQ8

If you already cloned without --recursive:

git submodule update --init --recursive
cd JUCE && git checkout 7.0.12 && cd ..

2. Build

macOS:

chmod +x build_macos.sh
./build_macos.sh

Linux:

chmod +x build_linux.sh
./build_linux.sh

Windows:

.\build_windows.ps1

3. Plugin Installation

macOS (automatic):

  • VST3: ~/Library/Audio/Plug-Ins/VST3/FreeEQ8.vst3
  • AU: ~/Library/Audio/Plug-Ins/Components/FreeEQ8.component

Linux (manual):

  • Copy build/FreeEQ8_artefacts/Release/VST3/FreeEQ8.vst3 to ~/.vst3/

Windows (manual):

  • Copy build\FreeEQ8_artefacts\Release\VST3\FreeEQ8.vst3 to:
    • C:\Program Files\Common Files\VST3\

4. Rescan in Your DAW

  • Ableton Live: Preferences → Plug-ins → Rescan
  • Logic Pro: Automatic detection
  • FL Studio: Options → Manage plugins → Find plugins

🎛️ Usage Guide

Parameter Ranges

Parameter Range Scale Description
Frequency 20 Hz – 20 kHz Logarithmic Center/cutoff frequency
Q 0.1 – 24 Logarithmic Bandwidth (0.1 = wide, 24 = narrow)
Gain -24 dB to +24 dB Linear Boost/cut amount
Slope 12 / 24 / 48 dB/oct Discrete Filter steepness (1/2/4 cascaded stages)
Drive 0 – 100 % Linear Per-band tanh saturation amount
Channel Both / L-Mid / R-Side Discrete Per-band channel routing
Link Group -- / A / B Discrete Band linking group
Dyn Threshold -60 dB to 0 dB Linear Dynamic EQ threshold
Dyn Ratio 1:1 – 20:1 Logarithmic Dynamic EQ compression ratio
Dyn Attack 0.1 – 100 ms Logarithmic Dynamic EQ attack time
Dyn Release 1 – 1000 ms Logarithmic Dynamic EQ release time
Output -24 dB to +24 dB Linear Master output level
Scale 0.1x – 2x Linear Global gain multiplier

Common EQ Techniques

Surgical EQ (Problem Frequency Removal)

Band: Bell filter
Q: 6-12 (narrow)
Gain: -6 to -12 dB

Musical EQ (Broad Tonal Shaping)

Band: Bell/Shelf filter
Q: 0.5-2 (wide)
Gain: ±3 to ±6 dB

High-Pass Filtering

Band: HighPass filter
Freq: 20-120 Hz (depends on source)
Q: 0.7 (standard)

Example Settings

Kick Drum:

  • Band 1: Bell @ 60Hz, Q=1.5, +4dB (sub thump)
  • Band 2: Bell @ 200Hz, Q=3, -3dB (cardboard removal)
  • Band 3: Bell @ 3kHz, Q=2, +2dB (beater click)

Acoustic Guitar:

  • Band 1: HighPass @ 80Hz (rumble removal)
  • Band 2: Bell @ 200Hz, Q=1.5, -2dB (boominess)
  • Band 3: Bell @ 3kHz, Q=1, +3dB (presence)
  • Band 4: HighShelf @ 8kHz, +2dB (air)

Vocals:

  • Band 1: HighPass @ 80Hz (rumble)
  • Band 2: Bell @ 250Hz, Q=2, -3dB (muddiness)
  • Band 3: Bell @ 1kHz, Q=1, +2dB (body)
  • Band 4: Bell @ 5kHz, Q=2, +3dB (clarity)

🔧 Technical Details

Architecture

┌──────────────────────────────────────────────────────┐
│               FreeEQ8 Audio Processor                │
├──────────────────────────────────────────────────────┤
│  Input Buffer (Stereo)                               │
│          ↓                                           │
│  Spectrum FIFO (pre-EQ) ──→ UI spectrum display      │
│          ↓                                           │
│  ┌─── IF linear_phase ───┐  ┌── ELSE (min-phase) ──┐│
│  │ Build composite mag   │  │ Oversampling ↑ (opt.) ││
│  │ response from biquads │  │       ↓               ││
│  │       ↓               │  │ M/S Encode (optional) ││
│  │ FIR convolution       │  │       ↓               ││
│  │ (overlap-add FFT,     │  │ Per-band loop ×8:     ││
│  │  4096-tap, 8192 FFT,  │  │  ├ Dyn EQ envelope    ││
│  │  2048-sample latency) │  │  ├ Smooth + update    ││
│  │       ↓               │  │  │  coefficients      ││
│  │ Output Gain           │  │  ├ Cascaded biquads   ││
│  └───────────────────────┘  │  │  (1/2/4 stages)    ││
│                              │  └ Drive (tanh)       ││
│                              │       ↓               ││
│                              │ Output Gain & Scale   ││
│                              │       ↓               ││
│                              │ M/S Decode (optional) ││
│                              │       ↓               ││
│                              │ Oversampling ↓ (opt.) ││
│                              └───────────────────────┘│
│          ↓                                           │
│  Match EQ correction (FFT overlap-add, optional)     │
│          ↓                                           │
│  Spectrum FIFO (post-EQ) ──→ UI spectrum display     │
│          ↓                                           │
│  Output Metering (peak hold + RMS)                   │
│          ↓                                           │
│  Output Buffer (Stereo)                              │
└──────────────────────────────────────────────────────┘

DSP Implementation

  • Filter Structure: Transposed Direct Form II biquad (Biquad.h)
  • Coefficient Calculation: RBJ Audio EQ Cookbook
  • Smoothing: Linear interpolation over 20ms
  • Update Rate: Coefficients refreshed every 16 samples during smoothing
  • Precision: Double-precision (64-bit) coefficients and internal state; float I/O
  • Linear Phase: 4096-tap symmetric FIR, 8192-point FFT, overlap-add convolution
  • Dynamic EQ: One-pole envelope follower with sidechain bandpass at band frequency
  • Spectrum: 4096-point FFT, Hann window, lock-free SPSC FIFO

Project Structure

FreeEQ8/
├── Source/
│   ├── PluginProcessor.h/.cpp     # Main audio processor
│   ├── PluginEditor.h/.cpp        # UI editor & layout
│   ├── DSP/
│   │   ├── Biquad.h               # Biquad filter implementation
│   │   ├── EQBand.h               # EQ band with smoothing, drive & dynamic EQ
│   │   ├── SpectrumFIFO.h         # Lock-free FFT FIFO
│   │   ├── LinearPhaseEngine.h    # FIR-based linear-phase EQ engine
│   │   └── MatchEQ.h              # Reference capture & correction curve
│   ├── UI/
│   │   ├── ResponseCurveComponent.h/.cpp  # EQ curve + spectrum + nodes
│   │   └── LevelMeter.h           # Stereo peak/RMS level meter
│   ├── Presets/
│   │   └── PresetManager.h/.cpp   # Preset save/load system
│   ├── UpdateChecker.h            # GitHub releases update checker
│   └── LicenseValidator.h         # Offline license key validation
├── server/
│   ├── stripe-webhook.js          # Cloudflare Worker for Stripe → license
│   ├── wrangler.toml              # Wrangler deployment config
│   └── package.json               # Server dependencies (wrangler)
├── STRIPE_SETUP.md                # ProEQ8 Stripe deployment guide
├── docs/                          # Screenshots & assets
├── JUCE/                          # JUCE framework (submodule)
├── build/                         # Build output (ignored)
├── CMakeLists.txt                 # CMake config (FreeEQ8 + ProEQ8 targets)
├── build_macos.sh                 # macOS build script
├── build_linux.sh                 # Linux build script
├── build_windows.ps1              # Windows build script
├── package_macos.sh               # macOS DMG packaging script
├── .gitignore                     # Git ignore rules
└── README.md                      # This file

🛣️ Roadmap

v0.4.0

  • Real-time spectrum analyzer
  • Interactive frequency response curve display
  • Draggable band nodes on curve
  • Adaptive Q implementation
  • Band solo/audition mode
  • Preset management system

v0.5.0

  • Multiple filter slopes (12/24/48 dB/oct) via cascaded biquads
  • Mid/Side processing mode with M/S encode/decode
  • Per-band channel routing (Both / L-Mid / R-Side)
  • Oversampling options (1x, 2x, 4x, 8x)
  • Output metering with peak hold and RMS
  • Resizable UI (700×500 to 1400×900)

v1.0.0

  • Linear phase mode (FIR convolution via overlap-add FFT)
  • Dynamic EQ capabilities (per-band envelope follower with threshold/ratio/attack/release)
  • Band linking (link groups A/B with delta-based freq/gain/Q propagation)
  • Per-band saturation/drive (gain-compensated tanh waveshaper)
  • Undo/Redo system (integrated with APVTS UndoManager)
  • Match EQ functionality (capture reference spectrum, compute & apply correction)

v2.0.0

  • Online license activation (2 devices per key) with Stripe checkout
  • ProEQ8 commercial target (24 bands, 4 saturation modes, A/B, auto-gain)
  • Cloudflare Worker license server + Resend email delivery
  • Demo mode for unactivated ProEQ8 (mutes 30s every 5min)

v2.1.0 (Current Release)

  • Standalone app included in all platform packages
  • Hardened ProEQ8 license: device-bound activation, 7-day re-verify, 30-day offline grace
  • Server /verify endpoint for periodic re-validation
  • Obfuscated signing secret in binary
  • Fixed JUCE 7.0.12 API compatibility

🤝 Contributing

Contributions are welcome! Here's how you can help:

  1. Fork the repository
  2. Create a feature branch: git checkout -b feature/amazing-feature
  3. Commit your changes: git commit -m 'Add amazing feature'
  4. Push to the branch: git push origin feature/amazing-feature
  5. Open a Pull Request

Development Guidelines

  • Follow existing code style
  • Add comments for complex DSP algorithms
  • Test on both macOS and Windows if possible
  • Update documentation for new features

Areas for Contribution

  • 🎨 UI/UX improvements
  • 🔊 Additional filter types
  • 🐛 Bug fixes and optimizations
  • 📚 Documentation improvements
  • 🧪 Unit tests

📝 Changelog

v2.1.0 (2026-03-25)

  • ✅ Standalone app now included in macOS DMG, Windows ZIP, Linux tar.gz
  • ✅ Hardened ProEQ8 license system: device-bound activation (2 systems per key)
  • ✅ Periodic server re-verification every 7 days (30-day offline grace period)
  • ✅ XOR-obfuscated signing secret in binary
  • ✅ Server /verify endpoint for client re-validation
  • ✅ Background license re-verify on ProEQ8 editor open when overdue
  • ✅ Fixed inPostBodyinPostData for JUCE 7.0.12 API
  • ✅ Added workflow_dispatch trigger for manual CI runs

v2.0.0 (2026-03-25)

  • ✅ Online license activation for ProEQ8 (2-device limit per key)
  • ✅ Stripe Checkout → Cloudflare Worker webhook → HMAC-signed license key → email via Resend
  • ✅ Device fingerprinting (hardware UUID on macOS, MachineGuid on Windows, machine-id on Linux)
  • ✅ Demo mode for unactivated ProEQ8 (mutes 30s every 5min)
  • ✅ Deactivation support to free device slots

v1.1.0 (ProEQ8 + Enhancements)

  • ✅ ProEQ8 commercial target: 24-band parametric EQ (same source, PROEQ8=1 compile flag)
  • ✅ 4 saturation modes per band (Pro): Tanh, Tube, Tape, Transistor
  • ✅ A/B comparison (Pro): instant snapshot toggle with Copy A→B / B→A
  • ✅ Auto-gain bypass: RMS-matched loudness compensation for honest A/B listening
  • ✅ Piano roll overlay (Pro): musical note reference lines C1–C8 on the response curve
  • ✅ Collision detection (Pro): amber warning when bands overlap within 1/3 octave
  • ✅ Update checker: background thread checks GitHub releases, shows banner when new version available
  • ✅ License validator + activation dialog (Pro): offline license keys, demo mode (mute 30s every 5min)
  • ✅ Stripe webhook serverless function: Cloudflare Worker generates license keys, emails via Resend
  • ✅ 30 genre-specific factory presets
  • ✅ Fixed preset directory using product name (not hardcoded)
  • ✅ Fixed factory preset OOB access for ProEQ8's 24-band layout

v1.0.0 (2026-02-25)

  • ✅ Linear phase mode: symmetric FIR from combined biquad magnitude, overlap-add FFT convolution (2048-sample latency)
  • ✅ Dynamic EQ: per-band envelope follower with sidechain bandpass, threshold, ratio, attack & release
  • ✅ Band linking: link groups A/B propagate freq (ratio-based), gain & Q (delta-based) changes
  • ✅ Per-band saturation/drive: gain-compensated tanh waveshaper (0–100%)
  • ✅ Undo/Redo system via juce::UndoManager integrated with APVTS
  • ✅ Match EQ: capture reference spectrum, compute per-bin correction, FFT-based application
  • ✅ New parameters: drive, dynamic EQ (threshold/ratio/attack/release), link group per band
  • ✅ Updated UI: undo/redo buttons, dynamic EQ toggle + threshold, link group selector, drive knob

v0.5.0 (2026-02-25)

  • ✅ Multiple filter slopes: 12/24/48 dB/oct per band via cascaded biquad stages
  • ✅ Mid/Side processing mode with stereo encode/decode
  • ✅ Per-band channel routing: Both / Left(Mid) / Right(Side)
  • ✅ Oversampling: 1x / 2x / 4x / 8x using JUCE polyphase IIR
  • ✅ Output level metering with peak hold and RMS display
  • ✅ Resizable UI with proportional layout (750×550 to 1400×900)
  • ✅ New global controls: Oversampling selector, Processing Mode selector
  • ✅ Per-band controls: Slope selector, Channel routing selector

v0.4.0 (2026-02-25)

  • ✅ Real-time spectrum analyzer (4096-point FFT, pre/post EQ toggle)
  • ✅ Interactive frequency response curve display with grid
  • ✅ Draggable band nodes (click-drag for freq/gain, shift+drag for Q)
  • ✅ Per-band colored curves with composite response overlay
  • ✅ Adaptive Q DSP implementation (auto-scales Q with gain)
  • ✅ Band solo/audition mode ("S" button per band)
  • ✅ Preset management (save/load/delete, 8 factory presets)
  • ✅ Complete UI overhaul (900×620, dark theme, response curve on top)
  • ✅ Right-click context menu on band nodes (type change, enable/disable)
  • ✅ Attribution updated to Gary Doman (GareBear99)

v0.3.0 (2026-01-28)

  • ✅ Added output gain control (-24dB to +24dB)
  • ✅ Added global scale parameter (0.1x to 2x)
  • ✅ Added adaptive Q toggle (UI only, DSP pending)
  • ✅ Enhanced UI layout with global controls
  • ✅ Fixed JUCE 7.0.12 compatibility issues
  • ✅ Fixed VST3 build on macOS with Xcode 12
  • ✅ Improved parameter smoothing
  • ✅ Updated build scripts for reliability

v0.2.0

  • 8-band parametric EQ
  • RBJ biquad filters (Bell, Shelf, HP, LP)
  • Parameter smoothing (20ms)
  • State save/restore via APVTS
  • CMake build system for VST3/AU

v0.1.0

  • Initial prototype

📄 License

This project is licensed under the GNU General Public License v3.0 - see the LICENSE file for details.

Note: JUCE has its own licensing requirements. For commercial use, you may need a JUCE license. See JUCE Licensing for details.

⚠️ Legal Notice

FreeEQ8 is an original implementation of a parametric EQ plugin. It is:

  • NOT affiliated with, endorsed by, or derived from Ableton AG
  • NOT a clone of Ableton's EQ Eight
  • An independent, open-source project
  • Built using public-domain DSP algorithms (RBJ Audio EQ Cookbook)

🐛 Known Issues

  • Changing oversampling mid-playback may cause a brief click
  • Linear phase mode adds 2048 samples of latency (reported to DAW via setLatencySamples)
  • Match EQ capture is mono-summed; correction is per-channel
  • Linear phase mode does not currently apply M/S, per-band drive, or dynamic EQ (minimum-phase path only)

Report issues at: https://github.com/GareBear99/FreeEQ8/issues

💡 Tips & Tricks

Performance Optimization

  • Disable unused bands to reduce CPU load
  • Use wider Q values (lower numbers) for smoother processing
  • Enable adaptive Q for automatic gain-dependent Q adjustment

Mixing Workflow

  1. Start with subtractive EQ (cut problem frequencies)
  2. Use narrow Q to identify resonances
  3. Use wide Q for musical boosts
  4. Check your EQ in mono to avoid phase issues

Sound Design

  • Stack multiple bell filters at the same frequency with different Q values
  • Automate the scale parameter for dramatic filter sweeps
  • Use extreme Q values (>10) for creative resonances

🙏 Acknowledgments

  • JUCE Framework - Cross-platform audio plugin framework
  • Robert Bristow-Johnson - RBJ Audio EQ Cookbook
  • Audio Plugin Development Community - For knowledge sharing
  • Ableton - For inspiration (not affiliation)

💖 Support the Project

FreeEQ8 is free and open source. If it's useful to you, consider supporting development:

GitHub Sponsors Buy Me a Coffee Ko-fi

Other ways to help:

  • Star this repo — helps others find FreeEQ8
  • 🐛 Report bugsopen an issue
  • 🔀 Contribute — PRs are welcome
  • 📣 Spread the word — tell a producer friend

📧 Contact


Other Projects by Me!

https://github.com/GareBear99/TizWildinEntertainmentHUB

https://github.com/GareBear99/awesome-audio-plugins-dev

https://github.com/GareBear99/PaintMask_Free-JUCE-Plugin

https://github.com/GareBear99/WURP_Toxic-Motion-Engine_JUCE

https://github.com/GareBear99/RiftWaveSuite_RiftSynth_WaveForm_Lite

https://github.com/GareBear99/AETHER_Choir-Atmosphere-Designer

https://github.com/GareBear99/WhisperGate_Free-JUCE-Plugin

https://github.com/GareBear99/Therum_JUCE-Plugin

https://github.com/GareBear99/MixMaid

https://github.com/GareBear99/BassMaid

https://github.com/GareBear99/SpaceMaid

https://github.com/GareBear99/GlueMaid

https://github.com/GareBear99/XyloCore

Built with ❤️ by Gary Doman (GareBear99/TizWildin)

"Great sound shouldn't cost anything"

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About

FreeEQ8 is a professional-grade, free and open-source 8-band parametric EQ plugin for macOS, Linux, and Windows. Linear phase, dynamic EQ, match EQ, per-band drive, band linking, M/S processing, oversampling, and a real-time spectrum analyzer. FabFilter Pro-Q alternative for $0–$20

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