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Suggestion: Toggle, Global Variable, and Parsability for 'Mapped exits:' #139

@TendyVittles

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@TendyVittles

Mapped exits cannot be parsed by a script. Must be hard-coded somewhere to display in Genie.

These are things like climb, go, etc. Not east, west, south, north.

Reasons for suggestion a toggle: Reduce scroll while performing certain actions (placing item in a bag in an eddy, being protected by a paladin); bringing back a sense of childlike wonder when moving through the game world and being oblivious to the fact that a pile of rubble can be climbed over to access a new area.

Reasons for suggesting a global variable and parsability: Scripting, Triggers. When looking at a room, want to be able to see mapped exits show up with Obvious exits, not just showing up the first time you enter a room.

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