- Try to shoot as many ducks as you can in 60 seconds

- Applied Obsever, Object Pool Pattern, and also Scriptable Object. Especially no use of Singleton Pattern.
- Used DOTween for almost all animations.
- Shoot: Left Mouse
- Reload: Right Mouse
- Author: NM Hung
- Sprite Asset: Shooting Gallery
For any questions or suggestions, please contact me NMHung.