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Desktop: Implement GPU accelerated offscreen rendering and improve rendering efficency #3056
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timon-schelling
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Aug 21, 2025
Keavon
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Aug 21, 2025
…ndering efficency (#3056) * WIP accelerade offscreen canvas implementation * Implement vulkan dmabuf import * Add fps printing * Add feature gates * Forgot to add file * Experimental windows support * Cast ptr to isize * Remove testing chrome://flags url * Experimental macos support for texture import * Cleanup code and improve latency / frame pacing * Add path for importing textures on windows through dx12 * Update doc comment * Import textures through metal on macos * Review cleanup --------- Co-authored-by: Timon Schelling <me@timon.zip>
Keavon
pushed a commit
that referenced
this pull request
Aug 21, 2025
…ndering efficency (#3056) * WIP accelerade offscreen canvas implementation * Implement vulkan dmabuf import * Add fps printing * Add feature gates * Forgot to add file * Experimental windows support * Cast ptr to isize * Remove testing chrome://flags url * Experimental macos support for texture import * Cleanup code and improve latency / frame pacing * Add path for importing textures on windows through dx12 * Update doc comment * Import textures through metal on macos * Review cleanup --------- Co-authored-by: Timon Schelling <me@timon.zip>
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Partly closes #2541.