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Warlock#667

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Sagenlicht wants to merge 190 commits intomasterfrom
Warlock
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Warlock#667
Sagenlicht wants to merge 190 commits intomasterfrom
Warlock

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@Sagenlicht
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Sagenlicht and others added 30 commits September 16, 2021 11:11
…handle casting animations from non-spell cast actions

get_cur_seq() will now return a reference rather than a copy
… so it'll correctly apply the spell descriptors
#AuraSpellHandleModifier have at least 6 arguments:
#spellId, duration, bonusValue, spellEventId, spellDc, empty
#
#particlesId are expected as arg6 for the target particles
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IIRC there's a standardized pfx field in the spell fields... did you try using that?

Sagenlicht and others added 24 commits March 23, 2022 09:45
Added Invocation Radial to replace normal spell radial.
GSF (Invocation) did not work with brackets, so I did rename it without brackets
Started to add Eldritch Doom (WIP)
Fixed GSF Invocation
Fixed Eldritch Blast DC modification
Fixed Eldritch Blast Damage for higer levels (ED is actually not complete linear)

Added missing particles for Eldritch Spear and Eldritch Line

Added missing descriptions for Eldritch Blast + Shapes in spell_mes and spell_long

All Blast Shapes now have a complete help entríes.
Finished Eldritch Essence help entries
Added Eldritch Essence spell_description.mes entries
Finished spell_long_description.mes Eldritch Essence entries
Added particles for Eldritch Essences
Reworked Eldritch Essence Secodary Effect Handling
Added Bewitching Blast
Added Binding Blast
Added Penetrating Blast
Added Vitriolic Blast
Fixed Brimstone Blast
Handed Spell School Handling for Spell School None, so Invocations are actually learnable
Added spell_readying_at_will
Changed regex handling for feat prereqs so feats with brackets in their name can be read by the engine
Fixed all spell rule files to make use of the new spell school handling
Added default starting equipment
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3 participants