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Original file line number Diff line number Diff line change
Expand Up @@ -2,11 +2,11 @@
#include "gfx.h"

u64 gBottleContentsTex[] = {
#include "assets/objects/gameplay_keep/bottle_contents.i8.inc.c"
#include "assets/objects/gameplay_hacker_keep/bottle_contents.i8.inc.c"
};

u64 gBottleGlassNewTex[] = {
#include "assets/objects/gameplay_keep/bottle_glass.i8.inc.c"
#include "assets/objects/gameplay_hacker_keep/bottle_glass.i8.inc.c"
};

Vtx gameplay_keepVtx_000080[] = {
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5 changes: 5 additions & 0 deletions assets/objects/gameplay_hacker_keep/gameplay_hacker_keep.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
#include "config.h"

#if MM_BOTTLE_MODEL
#include "assets/objects/gameplay_hacker_keep/bottle.c"
#endif
5 changes: 0 additions & 5 deletions assets/objects/gameplay_keep/gameplay_hacker_keep.c

This file was deleted.

4 changes: 2 additions & 2 deletions assets/objects/object_link_boy/object_link_boy.c
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#include "object_link_boy.h"
#include "assets/objects/gameplay_keep/gameplay_keep.h"
#include "assets/objects/gameplay_keep/gameplay_hacker_keep.h"
#include "assets/objects/gameplay_hacker_keep/gameplay_hacker_keep.h"

#include "array_count.h"
#include "gfx.h"
Expand Down Expand Up @@ -898,7 +898,7 @@ Gfx gLinkAdultRightHandHoldingHookshotFarDL[196] = {

#if MM_BOTTLE_MODEL
Gfx gLinkAdultBottleDL[] = {
#include "assets/objects/gameplay_keep/gLinkMMBottleDL.inc.c"
#include "assets/objects/gameplay_hacker_keep/gLinkMMBottleDL.inc.c"
};
#else
Gfx gLinkAdultBottleDL[35] = {
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4 changes: 2 additions & 2 deletions assets/objects/object_link_child/object_link_child.c
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#include "object_link_child.h"
#include "assets/objects/gameplay_keep/gameplay_keep.h"
#include "assets/objects/gameplay_keep/gameplay_hacker_keep.h"
#include "assets/objects/gameplay_hacker_keep/gameplay_hacker_keep.h"

#include "array_count.h"
#include "gfx.h"
Expand Down Expand Up @@ -569,7 +569,7 @@ Gfx gLinkChildRightArmStretchedSlingshotDL[134] = {

#if MM_BOTTLE_MODEL
Gfx gLinkChildBottleDL[] = {
#include "assets/objects/gameplay_keep/gLinkMMBottleDL.inc.c"
#include "assets/objects/gameplay_hacker_keep/gLinkMMBottleDL.inc.c"
};
#else
Gfx gLinkChildBottleDL[33] = {
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2 changes: 1 addition & 1 deletion spec/spec
Original file line number Diff line number Diff line change
Expand Up @@ -1148,7 +1148,7 @@ beginseg
compress
romalign 0x1000
include "$(BUILD_DIR)/assets/objects/gameplay_keep/gameplay_keep.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/gameplay_hacker_keep.o"
include "$(BUILD_DIR)/assets/objects/gameplay_hacker_keep/gameplay_hacker_keep.o"
number 4
endseg

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