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Releases: HandHeldLegend/SInput-HID

v1.0.0-rc4

28 Jul 05:11

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v1.0.0-rc4 Pre-release
Pre-release

Full Changelog: v1.0.0-rc3...v1.0.0-rc4

SInput HID Protocol v1.0.0-rc3

16 Jul 19:39

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SInput Protocol v1.0.0-rc2

16 Jul 14:39

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Pre-release

Reporting format has been updated to use a Uint32 timer instead of a Uint16 delta

Full Changelog: v1.0.0-rc1...v1.0.0

SInput Protocol v1.0.0-rc1 - Initial Release Candidate

13 Jul 01:48

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Initial Release Candidate for SInput HID Protocol

This release marks the first public release candidate (v1.0.0-rc1) of our custom Human Interface Device (HID) protocol. It includes support for USB and Bluetooth Classic transport layers, and defines a flexible, vendor-agnostic HID report structure suitable for gamepads and haptic-capable devices.


Notes

  • This is a release candidate, not a final version.
  • Report structure are subject to change based on testing and community feedback.
  • Please file any issues or suggestions using GitHub Issues.

What's Next

  • Finalize v1.0.0 based on feedback from this RC
  • Test integration with SDL, where we are going to soon merge support. See our Pull Request

Full Changelog: https://github.com/HandHeldLegend/SInput-HID/commits/v1.0.0-rc1