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@Jepvid Jepvid commented Dec 22, 2025

Adds an option both as enhancement and as randomizer option for Child Link to be able to use Master Sword as a 2handed weapon. Logic is hooked in where I think it was planned to add it

I am forced to use the mastersword dl with the adult hand due to how child link handles mastersword originally.

I havent done any logic testing but have tested that cvar and randomizer option works as intended

Can and probably will expand onto other items after this pr if interest is there

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@Jepvid Jepvid marked this pull request as draft December 22, 2025 14:33
@Jepvid Jepvid marked this pull request as ready for review December 22, 2025 16:36
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Jepvid commented Dec 22, 2025

the more i look at the code i dont see where i would rework the code as it is so i guess its ready for review

@Pepper0ni
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When i finished bombchu bowling with child MS equipped, I had stick on B afterwards.

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Jepvid commented Dec 25, 2025

I have not been able to reproduce this. do you remember what steps you did?

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My bad, i missatributed it to the obvious thing I did recently that I know can do that, when the actual cause seems to be walking into the temple of time's chamber while master is equipped as child

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Jepvid commented Dec 26, 2025

Fixed the stick issue.

Do note that the age change wipes / swaps to kokiri sword by standard. its hardcoded atm and i havent gotten the time to fully solve it.

would almost require a refactor of Rando_Inventory_SwapAgeEquipment so child age properly save sword state like adult state does

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Jepvid commented Dec 27, 2025

Added mastersword cvar logic to the Rando Agechange equipment logic.

Left vanilla agechange untouched for now. if we want to have the cvar there aswell but in my opinion i want to leave the vanilla code alone

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2 participants