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@HelloYeew HelloYeew commented Mar 22, 2023

Just a branch that's not PR for a long time now....

This design based from an arcade game and just scroll through or click to select the song.

CleanShot.2023-03-22.at.09.44.09.mp4

There maybe a problem here...

  • The scroll container's topBox and bottomBox is not draw based on screen and it need to be... (Due to it cannot use Axes.Both on RelativeSizeAxes)
  • The MusicPlayer behavior since the song selection screen is just suspended so it will still scroll to the highlight point despite not in the screen (fixed)
  • Deadly laser on the sun when quickly scrolling through song selection

TODO

  • More review in Discord

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@Game4all Game4all left a comment

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code is OK for now

RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
dummyBox = new Container()
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not sure dummyBox is right? am open to bikeshedding here, anything but "dummy" please

private MaisimConfigManager gameConfig { get; set; }

private readonly BeatmapSet beatmapSet;
protected internal readonly BeatmapSet BeatmapSet;
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not sure about the internal accessor here.

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3 participants