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49 changes: 43 additions & 6 deletions classes.js
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,22 @@ console.log("This is example result: ", fred.task());
* dimensions (These represent the character's size in the video game)
* destroy() // A method that returns: `${this.name} was removed from the game.`
*/
class GameObject{
constructor(attr){
this.createdAt= attr.createdAt;
this.dimensions = attr.dimensions;
this.healthPoints = attr.healthPoints;
this.name = attr.name;
this.team = attr.team;
this.weapons = attr.weapons
this.language = attr.language;
}
destroy(){
return `${this.name} was removed from the game.`
}
}



/*
=== CharacterStats ===
Expand All @@ -44,6 +60,16 @@ console.log("This is example result: ", fred.task());
* should inherit destroy() from GameObject's method
*/

class CharacterStats extends GameObject{
constructor(statsAttr){
super(statsAttr);
}
takeDamage(){
return `${this.name} took damage.`
}
}


/*
=== Humanoid (Having an appearance or character resembling that of a human.) ===
* team
Expand All @@ -53,7 +79,18 @@ console.log("This is example result: ", fred.task());
* should inherit destroy() from GameObject through CharacterStats
* should inherit takeDamage() from CharacterStats
*/

class Humanoid extends CharacterStats{
constructor(humaAttr){
super(humaAttr);
}
greet() {
return `${this.name} offers a greeting in ${this.language}`
}

}



/*
* Inheritance chain: GameObject -> CharacterStats -> Humanoid
* Instances of Humanoid should have all of the same properties as CharacterStats and GameObject.
Expand All @@ -62,9 +99,9 @@ console.log("This is example result: ", fred.task());

// Test you work by un-commenting these 3 objects and the list of console logs below:

/*

const mage = new Humanoid({
createdAt: new Date(),
createdAt: new Date("03/09/2023"), // I tried this to 03/08/2023
dimensions: {
length: 2,
width: 1,
Expand All @@ -80,7 +117,7 @@ console.log("This is example result: ", fred.task());
});

const swordsman = new Humanoid({
createdAt: new Date(),
createdAt: new Date("03/09/2023"),
dimensions: {
length: 2,
width: 2,
Expand All @@ -97,7 +134,7 @@ console.log("This is example result: ", fred.task());
});

const archer = new Humanoid({
createdAt: new Date(),
createdAt: new Date("03/09/2023"), // I tried this to 03/08/2023
dimensions: {
length: 1,
width: 2,
Expand All @@ -123,7 +160,7 @@ console.log("This is example result: ", fred.task());
console.log(archer.greet()); // Lilith offers a greeting in Elvish.
console.log(mage.takeDamage()); // Bruce took damage.
console.log(swordsman.destroy()); // Sir Mustachio was removed from the game.
*/


// Stretch task:
// * Create Villain and Hero class that inherit from the Humanoid class.
Expand Down
17 changes: 16 additions & 1 deletion prototypes.js
Original file line number Diff line number Diff line change
Expand Up @@ -9,4 +9,19 @@
// Move the "Speak" method outside of the constructor function and into the prototype.
// Create an object named "Me" using the "Person" constructor function
// Call the "Speak" method on the "Me" object
// Console log all your results
// Console log all your results

function Person(greeting,name, age, hobby,){
this.greeting = greeting;
this.name = name;
this.age = age;
this.hobby = hobby;

}
Person.prototype.speak = function() {
return `${this.greeting}, my name is ${this.name} and I'm ${this.age} years old. I love ${this.hobby}`
}

const Me = new Person("hello", "Amina", "20", "football")

console.log(Me.speak())