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Chaos Hearing

Erick Oduniyi

At the intersection of sound physics, auditory cognition, and interface design.


Chaos Hearing is a research project exploring how we hear, how sound behaves, and how we might build better tools for interacting with complex auditory environments. It sits at the crossroads of three threads:

  1. Physics of Sound β€” nonlinear dynamics, chaotic systems, physical modeling of sound synthesis, and probabilistic methods for audio analysis
  2. Cognition of Hearing β€” auditory scene analysis, musical imagery (hearing songs in your head), perfect pitch, and auditory phenomena in psychosis
  3. Interfaces for Interaction β€” intuitive audio control in multi-source environments, drawing from HCI and computational auditory scene analysis (CASA)

The project grew out of a thesis on Intuitive Audio Interaction and Control in Multi-Source Environments and a collaboration with Myunghyun Oh on the mathematics of hearing and chaotic dynamics.

Repository Structure

chaoshearing/
β”œβ”€β”€ README.md
β”œβ”€β”€ index.md                  # GitHub Pages homepage
β”œβ”€β”€ sources/                  # Research papers and annotated bibliography
β”‚   β”œβ”€β”€ BIBLIOGRAPHY.md
β”‚   └── *.pdf
β”œβ”€β”€ projects/
β”‚   β”œβ”€β”€ 01-listening-and-duets.md
β”‚   └── 02-spectral-cognition.md
β”œβ”€β”€ notebooks/
β”‚   └── nonstationary_audio.py
└── _config.yml

Projects

Hearing Performance, Chaotic Dynamics, and Computational Auditory Scene Analysis

The original thread: modeling the cochlea and auditory perception through the lens of nonlinear dynamics (Hopf bifurcations, limit cycles) and connecting that to how we parse complex sound scenes β€” duets, ensembles, overlapping conversations.

Sound Physics, Musical Imagery, and the Perception of Pitch

The newer thread: bridging the physics of sound (synthesis, physical modeling, probabilistic spectral analysis) with cognitive phenomena β€” perfect pitch, involuntary musical imagery, auditory hallucinations, and what these tell us about how the brain constructs sound.

Demos

Nonstationary Audio Analysis

A Python implementation exploring spectral mixture Gaussian processes for audio signal analysis β€” inspired by Wilkinson et al. (2019). See notebooks/nonstationary_audio.py.

Sources

See sources/BIBLIOGRAPHY.md for an annotated bibliography of the collected research papers.

License

MIT β€” Copyright (c) 2020 iiG

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