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28 changes: 27 additions & 1 deletion Resources/docs/ClankEvents.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@

Sometimes you will need to perform a server side action when a user connects or disconnects. Clank will fire events for 3 reasons:

* Server launched
* Client Connects
* Client Disconnects
* On Socket Error
Expand All @@ -16,11 +17,22 @@ Create a [Symfony 2 event listener class](http://symfony.com/doc/current/cookboo
<?php
namespace Acme\HelloBundle\EventListener;

use JDare\ClankBundle\Event\ServerEvent;
use JDare\ClankBundle\Event\ClientEvent;
use JDare\ClankBundle\Event\ClientErrorEvent;

class AcmeClientEventListener
{
/**
* Called on clank server launched
*
* @param \JDare\ClankBundle\Event\ServerEvent $event
*/
public function onServerLaunched(ServerEvent $event)
{
echo 'Server launched' . PHP_EOL;
}

/**
* Called whenever a client connects
*
Expand Down Expand Up @@ -66,12 +78,26 @@ class AcmeClientEventListener
Add this to your bundles "services.xml"

_Note: the 3 events to listen for in the tags are: "clank.client.connected", "clank.client.disconnected", "clank.client.error"._

```xml
<service id="kernel.listener.clank.client_event" class="Acme\HelloBundle\EventListener\AcmeClientEventListener">
<tag name="kernel.event_listener" event="clank.server.launched" method="onServerLaunched" />
<tag name="kernel.event_listener" event="clank.client.connected" method="onClientConnect" />
<tag name="kernel.event_listener" event="clank.client.disconnected" method="onClientDisconnect" />
<tag name="kernel.event_listener" event="clank.client.error" method="onClientError" />
</service>
```

You will now notice that when a user connects or disconnects from your server, you will be given a notification in the command line.
Or if you are using yml:
```yml
kernel.listener.clank.client_event:
class: Acme\HelloBundle\EventListener\AcmeClientEventListener
tags:
- { name: kernel.event_listener, event: clank.server.launched , method: onServerLaunched }
- { name: kernel.event_listener, event: clank.client.connected, method: onClientConnect }
- { name: kernel.event_listener, event: clank.client.disconnected, method: onClientDisconnect }
- { name: kernel.event_listener, event: clank.client.error, method: onClientError }

```

You will now notice that when a user connects or disconnects from your server, you will be given a notification in the command line.