I am a minecraft modder and aspiring content creator.
- Jmons Extended Mechanics
- I am considering making a youtube survival series with this mod (to showcase the mod in a fun, engaging way)
- I also make this mod with skyblock parity in mind
- One day, I would like to make compatability with other mods once I figure out how to do that...
- MineChem Remastered [WIP]:
- A reimagined take on MineChem for modern minecraft
- Considering adding realistic ore veins/gas pockets based on their universal abundance values IRL, without removing vanilla worldgen (I wouldn't replace air with oxygen/hydrogen, etc)
- Adding a Chemistry Table, for converting elements into vanilla blocks (for example, Si + O2 = Glass Block)
- A reimagined take on MineChem for modern minecraft
- I want to one day make a mod that overhauls vanilla minecraft structures to be gigantic (like, a jungle temple being 400x400 blocks!)
- Maybe at some point, I could collaborate with Big Globe or JJThunder to make the worldgen match the size of the structures
- This was inspired from When Dungeons Arise, which does something similar, except not with vanilla structures
- I am running into issues with structure size, since minecraft kinda doesn't load with the mod, so I'm not sure how to optimize this...
- April fools updates: so many ideas for this :)