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  • No due date
    0/6 issues closed
  • goal is to have a basic usable low-level and high level API with support for vulkan on windows. With this milestone, the focus is less on developing my specific domain renderer, but more so on getting a good foundation for vulkan along with a basis for cross-platforming things. As with all things in vulkan, taking my time in developing a strong and usable interface is the key first step in writing a performant SDF renderer. Of course, these things never end up going quickly do they...

    Overdue by 3 month(s)
    Due by September 30, 2025
    5/8 issues closed