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- No due date•0/6 issues closed
goal is to have a basic usable low-level and high level API with support for vulkan on windows. With this milestone, the focus is less on developing my specific domain renderer, but more so on getting a good foundation for vulkan along with a basis for cross-platforming things. As with all things in vulkan, taking my time in developing a strong and usable interface is the key first step in writing a performant SDF renderer. Of course, these things never end up going quickly do they...
Overdue by 3 month(s)•Due by September 30, 2025•5/8 issues closed