Releases: JohnStegmaier/GameDevTest
v0.0.3 Pre Alpha Beta Version 3
This release is where things really start to feel like an actual game™.
Major changes and additions include:
- 🛠 Camera Fix: The camera has been adjusted to properly follow the ball, making the game actually playable (we did it, folks).
- 🏁 New Starting Area: You now begin your journey in a more sensible and less sad location.
- 🎢 Ramp of Joy: Zoom into the sky with the new ramp! Velocity has never been this fun.
- 😰 Anxiety Planks: Carefully placed planks now test your precision and nerve. Don’t look down.
- 🛣 The Highway: A long, straightaway designed for max speed and minimal control. Go fast or go home.
- 🍾 Ouker Juice: A rare and mysterious object of unclear purpose… but maximum shareholder value.



As with previous versions, just download the .zip, extract it, and launch the executable. Move the ball around using either arrow keys or WASD. Try not to fall off.
v0.0.2 Pre Alpha Beta Version 2
Continuing from the previous release, this new build introduces a number of new features including:
- The random cube next to the ramp is now a 3D model imported from blender
- WASD keyboard support for ManILoveGaming resolving Issue #1
- The introduction of Kitty Joose for improved gameplay experiences
As with the previous release, playing this game requires you to simply download the .zip file, launch the executable and move the ball around with the arrow keys (or WASD now).
v0.0.1 Pre Alpha Beta Version
This is the first release of this game. There is currently no objective and I have very little intent on continuing further - this game was simply to test the ability for GitHub Actions to automate the building of a Godot project and to see what committing changes to a game looks like.
To play the game, simply launch the executable and move the ball around with the arrow keys. That's it - that's the whole game. Enjoy :)





