Fix for polygroups and masks #553
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Re-write of polypaint parsing as the previous version was losing its position in the binary, resulting in it missing the tags for the data types that followed, eg masks and polygroups. Fixed by checking ahead for the next data type tag after each polypaint block is parsed.
Disclaimer: Understanding exactly how to parse and check all this binary data went a bit above my head, so I used AI a lot here to help me. Worth double checking it didn't do something weird.