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… components (#7584) * feat(cryptothrone): add game store context with types, reducer, and event bridge Foundation for full UI migration: - GameState with player stats, inventory, notifications, NPC interaction, dialogue, dice roll, and modal state - React Context + useReducer replaces nanostores - Event bridge hook converts laserEvents into dispatch actions - Mock item and NPC data stubs for demo/testing - GameWindow wrapped with GameStoreProvider * feat(cryptothrone): enhance notification toast and character dialog NotificationToast: stacking multiple toasts at bottom-center, auto-dismiss after 5s, color-coded borders by type, reads from game store. CharacterDialog: full modal overlay with backdrop, split layout (portrait left + message right), background image support, yellow/zinc theme. Both now use useGameStore instead of direct laserEvents listeners. * feat(cryptothrone): add sticky sidebar HUD with stats, inventory, and settings * feat(cryptothrone): add action menu, dialogue modal, and typewriter text * feat(cryptothrone): add dice roll modal for steal mechanic * chore(cryptothrone): copy missing NPC assets from old app
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Dependency ReviewThe following issues were found:
License Issuesapps/irc/irc-gateway/Cargo.toml
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Replace Starlight's default hero with a custom full-viewport hero section. AstroHeroSection.astro renders static HTML (zero JS), HeroDitherCycle.tsx hydrates as an O(1) React island that cycles unsplash backgrounds using an 8x8 Bayer ordered-dither dissolve on a quarter-res canvas. PageTitle override suppresses Starlight's h1 and content-panel padding on splash pages for true edge-to-edge layout.
* feat(devops): add oneof, cycle detection, multi-pkg, tests to proto-to-zod - Add 204 unit tests across 5 spec files with shared mock factories - Add oneof support: mapOneof() emits z.union() for oneof groups - Add cycle detection: three-color DFS in topoSort returns lazyRefs - Auto z.lazy() for circular message references - Emitter iterates msg.members (not msg.fields) for correct oneof ordering - Multi-package support: protoPackage accepts string | string[] - Well-known type inlining (Timestamp, Struct, wrapper types, etc.) - Field rename conflict detection in emitter * fix(devops): remove unused makeDescEnumValue import
…ce (#7589) RCON (port 25575) is now only accessible from the kilobase and mc namespaces. Game, bedrock, and resource-pack ports remain open.
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Release: Dev → Main
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