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visual

3D Augmented Reality game

Visual computing course project. Done in collaboration with 2 classmates.

  • Requires processing to open .pde files
  • Line detection done with hough transform
  • Blob detection
  • Line selection and corner estimation

Game is contained in TangibleGame package, other packages describe steps done during the project. Requires the use of a webcam and a green board, if the board isn't green it won't be detected.

The goal of the game is to score as many points as possible by moving the board and hitting columns with the ball with a certain speed.

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3D augmented reality game

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