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contract Packs for Remote Tech valid for Mods (contract proceduray generated no matter number and name of bodies)

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KaiserSoze/ContractPack-RemoteTech-LITE

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ContractPack-RemoteTechLITE

contract Packs for Remote Tech valid for Mods (contract procedurally generated no matter number and name of bodies)

Contract available:

  • Have a network relay on homeworld: Requires 3-4 satellites
  • Have a satellite pointed at (any) moon.
  • Have a network relay on (any) moon.
  • Have a satellite pointed at another planet.
  • Have a satellite pointed at the m oon of another planet
  • Have a network relay on another planet.
  • Have a network relay on the moon of another planet

Contract requirements to be offered:

  • Doesn't start offering relays until a homeworld relay is launched (not necessary to have been done under a contract)
  • Doesn't start offering relays until that body is already pointed by a dish (not necessary to have been done under a contract)
  • Doesn't start pointing moons until their parent planet is pointed (not necessary to have been done under a contract)
  • Doesn't start offering relays networks on moons until their parent is covered by a relay network (not necessary to have been done under a contract)
  • Doesn't start offering contracts for another planets until Long Dishes have been discovered.
  • Doesn't start to offer contract to planet number 6 (Jool in stock) until gigadish are discovered

Assumptions:

  • It assumes that homeworld is a planet (not a moon).

Mods Requierements:

LICENSE: CC-BY-NC-SA-4.0

Credit:

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contract Packs for Remote Tech valid for Mods (contract proceduray generated no matter number and name of bodies)

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