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KaneMcGrath/Particle-Life-CS

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Particle Life CS

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A C# simulation of particle life using Raylib and ComputeSharp

Features

  • Select number of particles and groups
  • View and edit attraction matrix
  • Multiple distribution patterns
  • Drag and zoom 2d camera
  • Toroidal wrapping (renderable)
  • GPU Compute (around 20,000 particles at 60fps on a rtx 3060. not the most optimized it could be but it works)
  • Completely custom UI for absolutely no reason

Screen2

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Screen4

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Particle Life simulation with GPU compute and many options.

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