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BusinessTown

A videogame prototype made in unity inspired by monopoly

Structure overview:

GameControl             - - Handles functions as the skeleton
|_DiceScripts           - - 
|_GameData              - - Keeps track of game objects
    |_Player            - - Keeps track of player assets
        |_Stocks        - - Class for stocks
    |_DrawTile          - -
    |_PropertyTile      - -
        |_Tile          - - Base tile class

Stonks!

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A videogame prototype made in unity inspired by monopoly

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