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Major changes:

  • Added playtestable functionality
    • Added a bunch of art and writing files
    • Changed various "NEW Greybox"
    • Added and edited a bunch of NPCData assets
    • Added and edited a bunch of Item assets
    • Added WinCondition.cs to check for the win condition and change scenes
    • Added a new scene which is just the win screen
  • Added a Dev Console in the Dev Menu (DevMenu.cs)
    • Added the JetBrains Mono font for that dev console

Minor bugfixes and changes:

  • BarteringController.cs - Pause loop during bartering, prevent barterting again after winning w/ a flag.
  • EffectCard.cs, OfferedItemsEffects.cs, NPCData.cs, NPCInteractable.cs - Edited to build successfully.
  • FlagIndex.cs, FlagTracker.cs - Updated to use the new inventory properly.
  • PlayerInputHandler.cs - Added a debug function to disable non-debug input.
  • NPCData.cs - Added a variable for the barter FlagID used to stop the barter
  • TimeLoopManager.cs - Added a function to add time to the timer.

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@tblagarrett tblagarrett left a comment

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I agree

@Shinoyhe Shinoyhe merged commit 3b085d7 into main Apr 17, 2025
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3 participants