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Releases: LeagueToolkit/League-Mod-Repather

v2.0.3

02 Feb 18:11
82055dc

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  • Merge vfx into seperate bin to avoid bloated main bin

v2.0.2

11 Dec 22:20
e18247a

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  • replaces coloroverlifetime and color-hold with white dds or tex

v2.0.1

09 Dec 13:58
e18247a

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  • now nukes materials if user wants (dirty yasuo zed crash)

  • fix handling filenames

v2.0.0

05 Dec 11:06
3d572db

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  • Now can handle broken tex files if user suspects a skin crashes the game
  • Now can completly handle champs with no data folder at all

v1.0.8

02 Dec 21:06
7d9f5d7

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some weird py bug with one drive idk claude go fixa

v1.0.7

27 Nov 03:19
d79c233

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fixed bad crc
fixed duplicated hashes

v1.0.6

25 Nov 14:46
628d79c

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fix for long ass windows names

v1.0.5

19 Nov 15:52
3e765e4

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  • Fixed "text based" bins
  • Added Image to explain Skin IDs

v1.0.4

08 Nov 05:29
279caea

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  • Added merge linked bins. (takes linked bins from fresh bin and adds them to the old one and then repaths)

fixes yone e crash, missing cac etc

v1.0.3

04 Nov 13:53
279caea

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fixas