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19 changes: 16 additions & 3 deletions readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,7 @@ Inspired by the lists [awesome](https://github.com/sindresorhus/awesome), [aweso
- [Other Lists](#other-lists)


### Implementations, Interpreters, and Bindings
### Implementations and Interpreters
- [Lua](http://www.lua.org/download.html) - Lua's original ANSI C interpreter.
- [Lua Repo](https://github.com/lua/lua) - The official Lua repo, as seen by the Lua team, mirrored to GitHub.
- [LuaJIT](http://luajit.org/luajit.html) - High-performance Just-In-Time compiler for Lua.
Expand All @@ -64,14 +64,27 @@ Inspired by the lists [awesome](https://github.com/sindresorhus/awesome), [aweso
- [Fengari](https://fengari.io/) - The Lua VM rewritten in Javascript with seamless JS and DOM interoperability.
- [MoonSharp](https://github.com/xanathar/moonsharp) - A Lua interpreter written entirely in C# for the .NET, Mono and Unity platforms.
- [UniLua](https://github.com/xebecnan/UniLua) - A pure C# implementation of Lua 5.2, focused on compatibility with the Unity game engine.
- [lupa](https://github.com/scoder/lupa) - Python bindings to LuaJIT2.
- [golua](https://github.com/aarzilli/golua) - Golang bindings to the Lua C API.
- [GopherLua](https://github.com/yuin/gopher-lua) - Lua 5.1 VM and compiler implemented in Go with Go APIs.
- [LuaBridge](https://github.com/vinniefalco/LuaBridge) - A lightweight library for mapping data, functions, and classes back and forth between C++ and Lua.

Note: From LuaJIT to Lua to lua.vm.js to Moonshine, a basic benchmark sees performance drop by roughly a factor of 6 with each hop.


### Language Bindings
- [Python](https://www.python.org/)
- [lupa](https://github.com/scoder/lupa) - Python bindings to the LuaJIT C API.
- [C# / .NET](https://dotnet.microsoft.com/en-us/)
- [Lua.NET](https://github.com/tilkinsc/Lua.NET) - .NET bindings to the Lua C API.
- [Go](https://go.dev/)
- [golua](https://github.com/aarzilli/golua) - Golang bindings to the Lua C API.
- [Java](https://www.java.com/en/)
- [luajava](https://github.com/gudzpoz/luajava) - Java bindings to the Lua C API.
- [Rust](https://www.rust-lang.org/)
- [mlua](https://github.com/mlua-rs/mlua) - Rust bindings to the Lua C API.
- [Zig](https://ziglang.org/)
- [zig-luajit](https://github.com/sackosoft/zig-luajit) - Zig bindings to the LuaJIT C API.


### Package Managers
- [LuaRocks](https://luarocks.org/) - De-facto tool for installing Lua modules as packages called "rocks", plus public rock repository and website. Much like npm or pip.

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