Improved spline visual behavior#46
Conversation
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Ops the last commit should become an own request. I should check how to create separate once next time. Anyway, it just fixes a little bug where zoom-label-length mess up GUI-width between 99% and 100%. |
No problem, maybe you mean create a new branch ? I will look at your code later |
I mean, the second one on your screenshot looks cleaner than the first one.
I agree that in this specific case, it actually looks much more natural. However, in the upper image, when two nodes are next to each other, it looks weird
I think we can find a middle ground here. |
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If I What do you think? |
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This look way better than before. |


Here a comparison:
SplineBehavior.webm
The motivation for spline math was especially the huge curve around the ports when dragging input nodes to the left. Now you can place a node to the right graph border and the other node to the left graph border and the curve is still okay. It also looks nicer when placing two nodes close together, especially with vertical offset.