The moustache is not real
    Creator of Realtime CSG/Chisel/Zombie Gunship. Previously at Unity Software. Former indie dev.
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                  Briganti (Dungeon Alchemist)
- Rotterdam, The Netherlands
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  18:51
  (UTC +01:00) 
- https://logicalerror.github.io/portefolio/
Pinned Loading
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  realtime-CSG-for-unityrealtime-CSG-for-unity PublicRealtime-CSG, CSG level editor for Unity 
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  CustomAssetMetadataCustomAssetMetadata PublicA package which adds the ability to add metadata to assets in Unity 
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  mixed-managed-arraymixed-managed-array PublicForked from Briganti-Games/mixed-managed-array An array implementation for Unity that works both in burst and in managed code without having to copy over data. Written by Sander van Rossen C# 1 
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  MD3ViewMD3View PublicForked from UberGames/MD3View idTech 3 MD3 model viewer, written by Sander van Rossen and Matthew Baranowski, with enhancements by Raven Software C 1 
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